The effects of substitute multisensory feedback on task performance and the sense of presence in a virtual reality environment
Objective and subjective measures of performance in virtual reality environments increase
as more sensory cues are delivered and as simulation fidelity increases. Some cues (colour …
as more sensory cues are delivered and as simulation fidelity increases. Some cues (colour …
Tangible service automation: Decomposing the technology-enabled engagement process (TEEP) for augmented reality
The rise of augmented reality (AR) technology, which overlays digital content to alter
customers' views of a physical service setting, using mobile and wearable computing, drives …
customers' views of a physical service setting, using mobile and wearable computing, drives …
Where am I? How can I get there? Impact of navigability and narrative transportation on spatial presence
From video games to virtual worlds on the World Wide Web, modern media are becoming
increasingly spatial, with users traversing artificial spaces and experiencing a kind of …
increasingly spatial, with users traversing artificial spaces and experiencing a kind of …
Feeling the service product closer: Triggering visit intention via virtual reality
This study examines the essential characteristics of Virtual Reality (VR) that influence
individual visit intention towards a touristic product. Despite the extensive research about …
individual visit intention towards a touristic product. Despite the extensive research about …
[PDF][PDF] On the nature and role of intersubjectivity in communication
We outline a theory of human agency and communication and discuss the role that the
capability to share (that is, intersubjectivity) plays in it. All the notions discussed are cast in a …
capability to share (that is, intersubjectivity) plays in it. All the notions discussed are cast in a …
[PDF][PDF] A situated cognition perspective on presence
During interaction with computer-based 3-D simulations like virtual reality, users may
experience a sense of involvement called presence. Presence is commonly defined as the …
experience a sense of involvement called presence. Presence is commonly defined as the …
Enhancing primary school children collaborative learning experiences in maths via a 3D virtual environment
Over the last years there has been a growing use of 3D virtual environments for educational
purposes. Many studies advocate the integration of these environments in the daily teaching …
purposes. Many studies advocate the integration of these environments in the daily teaching …
Rethinking the ontogeny of mindreading
We propose a mentalistic and nativist view of human early mental and social life and of the
ontogeny of mindreading. We define the mental state of sharedness as the primitive, one …
ontogeny of mindreading. We define the mental state of sharedness as the primitive, one …
What is it about field trips? Praxis, pedagogy and presence in virtual environments
L Procter - Procedia-Social and Behavioral Sciences, 2012 - Elsevier
Teaching Faculty in Humanities and Social Science disciplines often struggle to find ways to
facilitate students' understanding of theoretical concepts. In the Higher Education …
facilitate students' understanding of theoretical concepts. In the Higher Education …
Impact of Technology in Sustainable Tourism Development: Virtual Reality
A Yuce - Mobile Computing and Technology Applications in …, 2022 - igi-global.com
Tourism has been one of the engines powering the thriving economies, leveraging the
quality of lives and transforming the people's sociocultural status worldwide. There is no …
quality of lives and transforming the people's sociocultural status worldwide. There is no …