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[HTML][HTML] A framework study on the use of immersive XR technologies in the cultural heritage domain
Most cultural promotion and dissemination are nowadays performed through the digitization
of heritage sites and museums, a necessary requirement to meet the new needs of the …
of heritage sites and museums, a necessary requirement to meet the new needs of the …
A review of olfactory display designs for virtual reality environments
The field of Virtual Reality continues to evolve to provide an ever-greater sense of immersion
to the user. However, VR experiences are still primarily constrained through the human …
to the user. However, VR experiences are still primarily constrained through the human …
A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality
Abstract Immersive Virtual Reality (iVR) devices are increasingly affordable and accessible
to consumers. The widespread adoption of this technology for professional training is now …
to consumers. The widespread adoption of this technology for professional training is now …
A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience
Introduction: This study aims to comprehensively understand the existing literature on
immersive technology in museum exhibitions, focusing on virtual reality (VR), augmented …
immersive technology in museum exhibitions, focusing on virtual reality (VR), augmented …
VR in tourism: A new call for virtual tourism experience amid and after the COVID-19 pandemic
Virtual reality has become a more common phenomenon in both destination marketing and
on-site experience. The recent challenges such as overtourism and the COVID-19 pandemic …
on-site experience. The recent challenges such as overtourism and the COVID-19 pandemic …
CharacterMeet: Supporting Creative Writers' Entire Story Character Construction Processes Through Conversation with LLM-Powered Chatbot Avatars
Support for story character construction is as essential as characters are for stories. Building
upon past research on early character construction stages, we explore how conversation …
upon past research on early character construction stages, we explore how conversation …
Virtual reality in museums: does it promote visitor enjoyment and learning?
Museums have shown keen interest in providing XR experiences, in particular, augmented
reality (AR) and virtual reality (VR), as part of their exhibitions. However, little is known about …
reality (AR) and virtual reality (VR), as part of their exhibitions. However, little is known about …
Investigating the behavioural intentions of museum visitors towards VR: A systematic literature review
L YiFei, MK Othman - Computers in Human Behavior, 2024 - Elsevier
This study investigates the behavioural intentions of museum visitors towards Virtual Reality
(VR) technology, spanning the years 2010–2023. It evaluates literature quality, explores …
(VR) technology, spanning the years 2010–2023. It evaluates literature quality, explores …
Research on 3D painting in virtual reality to improve students' motivation of 3D animation learning
LH Ho, H Sun, TH Tsai - Sustainability, 2019 - mdpi.com
The purpose of this study was to investigate the use of 6-DoF high immersive virtual reality
for stereoscopic spatial map** to assess the impact of perceived spatial capabilities on 3D …
for stereoscopic spatial map** to assess the impact of perceived spatial capabilities on 3D …
Lessons learned from supplementing archaeological museum exhibitions with virtual reality
Archaeological excavations provide us with important clues about the past. Excavated
artefacts represent an important connection to civilisations that no longer exist and help us …
artefacts represent an important connection to civilisations that no longer exist and help us …