Toward intelligent display with neuromorphic technology

X Zhang, D Liu, S Liu, Y Cai, L Shan, C Chen… - Advanced …, 2024 - Wiley Online Library
In the era of the Internet and the Internet of Things, display technology has evolved
significantly toward full‐scene display and realistic display. Incorporating “intelligence” into …

Brave new GES world: A systematic literature review of gestures and referents in gesture elicitation studies

S Villarreal-Narvaez, A Sluÿters, J Vanderdonckt… - ACM Computing …, 2024 - dl.acm.org
How do we determine highly effective and intuitive gesture sets for interactive systems
tailored to end users' preferences? A substantial body of knowledge is available on this …

Pantomime: Mid-air gesture recognition with sparse millimeter-wave radar point clouds

S Palipana, D Salami, LA Leiva, S Sigg - Proceedings of the ACM on …, 2021 - dl.acm.org
We introduce Pantomime, a novel mid-air gesture recognition system exploiting spatio-
temporal properties of millimeter-wave radio frequency (RF) signals. Pantomime is …

The state of the art of spatial interfaces for 3D visualization

L Besançon, A Ynnerman, DF Keefe… - Computer Graphics …, 2021 - Wiley Online Library
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …

[HTML][HTML] Technologies for multimodal interaction in extended reality—a sco** review

I Rakkolainen, A Farooq, J Kangas… - Multimodal …, 2021 - mdpi.com
When designing extended reality (XR) applications, it is important to consider multimodal
interaction techniques, which employ several human senses simultaneously. Multimodal …

Multisensory integration as per technological advances: A review

P Cornelio, C Velasco, M Obrist - Frontiers in neuroscience, 2021 - frontiersin.org
Multisensory integration research has allowed us to better understand how humans
integrate sensory information to produce a unitary experience of the external world …

How to evaluate object selection and manipulation in vr? guidelines from 20 years of studies

J Bergström, TS Dalsgaard, J Alexander… - proceedings of the 2021 …, 2021 - dl.acm.org
The VR community has introduced many object selection and manipulation techniques
during the past two decades. Typically, they are empirically studied to establish their benefits …

Interactionadapt: Interaction-driven workspace adaptation for situated virtual reality environments

YF Cheng, C Gebhardt, C Holz - Proceedings of the 36th Annual ACM …, 2023 - dl.acm.org
Virtual Reality (VR) has the potential to transform how we work: it enables flexible and
personalized workspaces beyond what is possible in the physical world. However, while …

ComforTable user interfaces: Surfaces reduce input error, time, and exertion for tabletop and mid-air user interfaces

YF Cheng, T Luong, AR Fender… - … Symposium on Mixed …, 2022 - ieeexplore.ieee.org
Real-world work-spaces typically revolve around tables, which enable knowledge workers
to comfortably perform tasks over an extended period of time during productivity tasks …

Take a Seat, Make a gesture: charting user preferences for on-chair and from-chair gesture input

AT Andrei, LB Bilius, RD Vatavu - … of the 2024 CHI Conference on …, 2024 - dl.acm.org
We explore the chair as a referential frame for facilitating hand gesture input to control
interactive systems. First, we conduct a Systematic Literature Review on the topic of …