Map** the challenges of HCI: An application and evaluation of ChatGPT and GPT-4 for cost-efficient question answering
J Oppenlaender, J Hämäläinen - ar**_the_Challenges_of_HCI_An_Application_and_Evaluation_of_ChatGPT_and_GPT-4_for_Cost-Efficient_Question_Answering/links/675b39e9eea8d248be6470b9/Map**-the-Challenges-of-HCI-An-Application-and-Evaluation-of-ChatGPT-and-GPT-4-for-Cost-Efficient-Question-Answering.pdf" data-clk="hl=id&sa=T&oi=gga&ct=gga&cd=2&d=3945853756727773058&ei=gh2xZ-P3LZ-_6rQPoa3DoAo" data-clk-atid="gkdm8RV9wjYJ" target="_blank">[PDF] researchgate.net
[PDF][PDF] Map** the challenges of HCI: An application and evaluation of ChatGPT and GPT-4 for mining insights at scale
J Oppenlaender, J Hämäläinen - ar** multi-device
interactions in extended reality (XR). With the Unity package and Android app provided in …
interactions in extended reality (XR). With the Unity package and Android app provided in …
Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction
Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the
environment and hand-held controllers to interact with the virtual objects. Recently, many …
environment and hand-held controllers to interact with the virtual objects. Recently, many …
I Feel You: Impact of Shared Body Sensations on Social Interactions in Virtual Reality
While one's facial expression and voice can be easily broadcasted from one to many via
digital media, the sense of touch is limited to direct interactions. What happens if such body …
digital media, the sense of touch is limited to direct interactions. What happens if such body …
Comparing Physics-based Hand Interaction in Virtual Reality: Custom Soft Body Simulation vs. Off-the-Shelf Integrated Solution
C Lougiakis, JJ González, G Ganias… - … Virtual Reality and …, 2024 - ieeexplore.ieee.org
Physics-based hand interaction in VR has been extensively explored, but almost none of the
solutions are usable. The only exception is CLAP, a custom soft body simulation offering …
solutions are usable. The only exception is CLAP, a custom soft body simulation offering …
VibroArm: Enhancing the Sensation of Forearm Deformation in Virtual Reality Using Vibrotactile Funneling Illusion
Y Lin, T **e, Y Chang, H Luo… - 2024 IEEE International …, 2024 - ieeexplore.ieee.org
When we enter Virtual Reality (VR) in the first person, the avatar replaces our real body.
Within a certain range of mismatches, we tend to identify with our avatar and perceive it as …
Within a certain range of mismatches, we tend to identify with our avatar and perceive it as …