Walking in a cube: Novel metaphors for safely navigating large virtual environments in restricted real workspaces

G Cirio, P Vangorp, E Chapoulie… - … on visualization and …, 2012 - ieeexplore.ieee.org
Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking
provide a very engaging and realistic virtual experience. However, walking is inherently …

Characterizing navigation in interactive learning environments

HN Liang, K Sedig - Interactive Learning Environments, 2009 - Taylor & Francis
Interactive learning environments (ILEs) are increasingly used to support and enhance
instruction and learning experiences. ILEs maintain and display information, allowing …

Immersive virtual reality for learning experiences

LI Gomez - Radical Solutions and eLearning: Practical Innovations …, 2020 - Springer
The emergence of immersive virtual reality systems, which offer virtual environments of high
interactivity for the user, become attractive to be incorporated into the classroom because …

Exploring 3D immersive and interactive technology for designing educational learning experiences

M Liu, S Su, S Liu, J Harron, C Fickert… - Handbook of Research …, 2016 - igi-global.com
The purposes of this chapter are three-fold: to (a) review the research on 3D immersive and
interactive technology (or virtual reality, VR) conducted so far for educational purposes both …

[CARTE][B] Walking with the Senses

F Fontana, Y Visell - 2012 - academia.edu
The first inspiration to collectively study technologically-mediated interactions between the
feet and ground, and the possibility to influence these interactions through novel human …

Safe walking in vr using augmented virtuality

M Sousa, D Mendes, J Jorge - arxiv preprint arxiv:1911.13032, 2019 - arxiv.org
New technologies allow ordinary people to access Virtual Reality at affordable prices in their
homes. One of the most important tasks when interacting with immersive Virtual Reality is to …

Real walking in virtual learning environments: Beyond the advantage of naturalness

M Heintz - Learning in the Synergy of Multiple Disciplines: 4th …, 2009 - Springer
Real walking is often used for navigation through virtual information spaces because of its
naturalness (eg [1]). This paper shows another advantage. We present a within-subjects …

Rekreasyonel Seyahat Motivasyonu Kapsamında Kapadokya Ziyaretinde Etkili Olan İtici Motivasyon Faktörleri Boyutu Değişkenlerinin Çok Boyutlu Ölçekleme Analizi …

Z BULUT, A YAYLI - Journal of Tourism & Gastronomy Studies, 2021 - jotags.net
While motivations direct individuals to travel, they also play an important role in determining
their intention to participate in recreational activities. However, travel motivations may vary …

Environnement de réalité augmentée 3D coopératif: approche colocalisée sur table

R Grasset - 2004 - theses.hal.science
La Réalité Augmentee (RA) peut être définie comme le mélange du monde réel et du
monde virtuel. Basée sur ce concept, cette thèse s' intéresse à l'application de la RA dans …

Framework for personalized user interface by sharing user-centric context between real and virtual environments

S Jang, W Woo - IEICE transactions on information and systems, 2006 - search.ieice.org
In this paper, we propose a framework that provides users with personalized interfaces by
sharing user-centric context between real and virtual environments. The proposed …