Overcoming Barriers to Inclusive and Equitable Education: A Systematic Review Towards Achieving Sustainable Development Goal 4 (SDG 4)

G Vindigni - European Journal of Arts, Humanities and Social …, 2024 - ejahss.com
Overcoming Barriers to Inclusive and Equitable Education: A Systematic Review Towards
Achieving Sustainable Development Goal 4 (SDG 4) | European Journal of Arts, Humanities …

[PDF][PDF] Exploring digital therapeutics: game-based and ehealth interventions in mental health care: potential, challenges, and policy implications

G Vindigni - British Journal of Healthcare and Medical Research …, 2023 - researchgate.net
This all-encompassing manuscript delves into a thorough examination of the prevailing case
of inquiry regarding the utilization of games and eHealth promotions for the betterment of …

Enhancing Human-Computer Interaction in Socially Inclusive Contexts: Flow Heuristics and AI Systems in Compliance with DIN EN ISO 9241 Standards

G Vindigni - European Journal of Contemporary Education and E …, 2024 - ejceel.com
In the domain of generative Artificial Intelligence (AI), the deployment of user-centered
Human-Computer Interaction (HCI) methodologies, compliant with the DIN EN ISO 9241 …

Between Access Rights and Copyright: The European Accessibility Act as a Regulatory Framework for AI-Generated Content

G Vindigni - European Journal of Management, Economics and …, 2025 - ejmeb.com
Background: The European Accessibility Act of 2019 was recently passed by the European
Parliament to ensure improved access to products and services by disabled and functionally …