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All one needs to know about metaverse: A complete survey on technological singularity, virtual ecosystem, and research agenda
Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We
have created various computer-mediated virtual environments, including social networks …
have created various computer-mediated virtual environments, including social networks …
Towards augmented reality driven human-city interaction: Current research on mobile headsets and future challenges
Interaction design for Augmented Reality (AR) is gaining attention from both academia and
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …
Notibike: Assessing target selection techniques for cyclist notifications in augmented reality
Cyclists' attention is often compromised when interacting with notifications in traffic, hence
increasing the likelihood of road accidents. To address this issue, we evaluate three …
increasing the likelihood of road accidents. To address this issue, we evaluate three …
Investigating smartphone-based pan and zoom in 3D data spaces in augmented reality
In this paper, we investigate mobile devices as interactive controllers to support the
exploration of 3D data spaces in head-mounted Augmented Reality (AR). In future mobile …
exploration of 3D data spaces in head-mounted Augmented Reality (AR). In future mobile …
STRAIDE: a research platform for shape-changing spatial displays based on actuated strings
We present STRAIDE, a string-actuated interactive display environment that allows to
explore the promising potential of shape-changing interfaces for casual visualizations. At the …
explore the promising potential of shape-changing interfaces for casual visualizations. At the …
Unobtrusive interaction: a systematic literature review and expert survey
Unobtrusiveness has been highlighted as an important design principle in Human-
Computer Interaction (HCI). However, the understanding of unobtrusiveness in the literature …
Computer Interaction (HCI). However, the understanding of unobtrusiveness in the literature …
Threadsense: Locating touch on an extremely thin interactive thread
We propose a new sensing technique for one-dimensional touch input workable on an
interactive thread of less than 0.4 mm thick. Our technique locates up to two touches using …
interactive thread of less than 0.4 mm thick. Our technique locates up to two touches using …
The SmARtphone Controller: Leveraging Smartphones as Input and Output Modality for Improved Interaction within Mobile Augmented Reality Environments
Current interaction modalities for mobile Augmented Reality (AR) are tedious and lack
expressiveness. To overcome these prevalent limitations, we developed and evaluated a …
expressiveness. To overcome these prevalent limitations, we developed and evaluated a …
StretchAR: Exploiting touch and stretch as a method of interaction for smart glasses using wearable straps
Over the past decade, augmented reality (AR) developers have explored a variety of
approaches to allow users to interact with the information displayed on smart glasses and …
approaches to allow users to interact with the information displayed on smart glasses and …
Interacting with visualization on mobile devices
This chapter characterizes how interacting with data visualization using mobile devices,
specifically a phone or tablet, differs from analogous experiences using a PC. It presents an …
specifically a phone or tablet, differs from analogous experiences using a PC. It presents an …