Sha** children's knowledge and response to bushfire through use of an immersive virtual learning environment

S Molan, D Weber, M Kor - Journal of Educational …, 2022 - journals.sagepub.com
A problem-based immersive virtual environment (IVE) about bushfire safety was developed
as a learning tool for children aged 10–12. Its effectiveness was assessed in relation to …

Game-based virtual reality for languaculture learning: An example of the Forbidden City

JG Wu, D Zhang, M Wang - 2022 8th International Conference …, 2022 - ieeexplore.ieee.org
In the digital era, learners are closely engaged with various kinds of technologies.
Particularly, virtual reality (VR) has revolutionized our conventional ways of teaching and …

Studying Design Attributes of Virtual Characters to Support Students' Perceived Experiences in Virtual Reality Lectures.

B Garcia, S Chun, C Kicklighter, B Mai, M Palma… - … for Development of the …, 2021 - ERIC
Virtual reality recently expanded to collaborative and social networking environments where
users interact with virtual characters (VCs) of various appearances and behaviors, often …