Volume visualization: a technical overview with a focus on medical applications
With the increasing availability of high-resolution isotropic three-or four-dimensional medical
datasets from sources such as magnetic resonance imaging, computed tomography, and …
datasets from sources such as magnetic resonance imaging, computed tomography, and …
Real-time volume graphics
The tremendous evolution of programmable graphics hardware has made high-quality real-
time volume graphics a reality. In addition to the traditional application of rendering volume …
time volume graphics a reality. In addition to the traditional application of rendering volume …
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
We introduce a novel texture-based volume rendering approach that achieves the image
quality of the best post-shading approaches with far less slices. It is suitable for new flexible …
quality of the best post-shading approaches with far less slices. It is suitable for new flexible …
[BUCH][B] Computer science handbook
AB Tucker - 2004 - taylorfrancis.com
When you think about how far and fast computer science has progressed in recent years, it's
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …
[PDF][PDF] Smart hardware-accelerated volume rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to
yield both good quality and performance. In this paper we demonstrate how to merge the …
yield both good quality and performance. In this paper we demonstrate how to merge the …
Hardware-based ray casting for tetrahedral meshes
M Weiler, M Kraus, M Merz, T Ertl - IEEE Visualization, 2003 …, 2003 - ieeexplore.ieee.org
We present the first implementation of a volume ray casting algorithm for tetrahedral meshes
running on off-the-shelf programmable graphics hardware. Our implementation avoids the …
running on off-the-shelf programmable graphics hardware. Our implementation avoids the …
A survey of GPU-based volume rendering of unstructured grids
Real-time rendering of large unstructured meshes is a major research goal in the scientific
visualization community. While, for regular grids, texture-based techniques are well-suited …
visualization community. While, for regular grids, texture-based techniques are well-suited …
Overview of volume rendering.
Volume visualization is a method of extracting meaningful information from volumetric data
using interactive graphics and imaging. It is concerned with volume data representation …
using interactive graphics and imaging. It is concerned with volume data representation …
[PDF][PDF] Feature extraction and visualisation of flow fields.
Flow visualisation has already been a very attractive part of visualisation research for a long
time. Usually very large data sets need to be processed, which often consist of multivariate …
time. Usually very large data sets need to be processed, which often consist of multivariate …
Hardware-based view-independent cell projection
M Weiler, M Kraus, M Merz, T Ertl - IEEE Transactions on …, 2003 - ieeexplore.ieee.org
We present two implementations of a view-independent cell projection algorithm for off-the-
shelf programmable graphics hardware. Both implementations perform all computations for …
shelf programmable graphics hardware. Both implementations perform all computations for …