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BIM data flow architecture with AR/VR technologies: Use cases in architecture, engineering and construction
The construction of a building comprises several phases and involves many stakeholders.
As projects have become more and more complex, the Building Information Modeling (BIM) …
As projects have become more and more complex, the Building Information Modeling (BIM) …
Virtual reality and collaborative learning: A systematic literature review
Background: While research on Virtual Reality's potential for education continues to
advance, research on its support for Collaborative Learning is small in scope. With remote …
advance, research on its support for Collaborative Learning is small in scope. With remote …
Implementation of virtual reality in construction education: a content-analysis based literature review
In construction education many research initiatives have explored the adoption of innovative
and interactive learning experiences for improving the visual, analytical and problem-solving …
and interactive learning experiences for improving the visual, analytical and problem-solving …
[PDF][PDF] A virtual world based construction defect game for interactive and experiential learning
In the construction process, defects occur inevitably and repeatedly, making significant
contributions to cost overruns and time delays. Many studies have focused on quality …
contributions to cost overruns and time delays. Many studies have focused on quality …
Visualization technologies in construction education: A comprehensive review of recent advances
68 Visualization Technologies in Construction Education technologies in construction
education, and then identifies trends, deficiencies and opportunities. The comprehensive …
education, and then identifies trends, deficiencies and opportunities. The comprehensive …
Identifying opportunities to innovate project management education in the digital age
M Nosková, E Jelínková - Management: Journal of Contemporary …, 2023 - hrcak.srce.hr
Sažetak This paper focuses on innovative learning methods (serious games, simulation
games, virtual and augmented reality, the learning-by-doing concept, and Massive Online …
games, virtual and augmented reality, the learning-by-doing concept, and Massive Online …
Project-Based Learning to Address Infrastructure Challenges: Designing Modular Classrooms for Natural Disasters
LML Sanabria, JPP Velazquez… - 2023 IEEE Frontiers …, 2023 - ieeexplore.ieee.org
This paper presents a project-based learning initiative, the Resilient Infrastructure and
Sustainability Education-Undergraduate Program (RISE-UP), aimed at addressing the …
Sustainability Education-Undergraduate Program (RISE-UP), aimed at addressing the …
Digitala verktyg för en säkrare byggbransch: En studie om användningen av AR och VR som verktyg för att öka säkerheten i byggbranschen
A Kaspo - 2023 - diva-portal.org
Denna uppsats utforskar implementeringen av Augmented Reality (AR) och Virtual Reality
(VR) teknologier som verktyg för att förbättra säkerheten i byggbranschen. Syftet med denna …
(VR) teknologier som verktyg för att förbättra säkerheten i byggbranschen. Syftet med denna …