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Designing engaging games for education: A systematic literature review on game motivators and design principles
Effective educational interventions require sufficient learner engagement, which can be
difficult to achieve if the learner is inadequately motivated. Games have been shown to …
difficult to achieve if the learner is inadequately motivated. Games have been shown to …
[HTML][HTML] Potential of augmented reality and virtual reality technologies to promote wellbeing in older adults
Older adults face significant loss and limitations in terms of mobility, cognitive ability, and
socialization. By using augmented reality and virtual reality technologies they have the …
socialization. By using augmented reality and virtual reality technologies they have the …
Effects of digital game-based learning on students' digital etiquette literacy, learning motivations, and engagement
Y Zheng, J Zhang, Y Li, X Wu, R Ding, X Luo, P Liu… - Heliyon, 2024 - cell.com
Recent years have seen a substantial rise in the number of children and teenagers surfing
the Internet; however, not all use this resource responsibly. Digital etiquette, a core element …
the Internet; however, not all use this resource responsibly. Digital etiquette, a core element …
Trends in digital game-based learning in the mobile era: A systematic review of journal publications from 2007 to 2016
The application of mobile learning and the use of game-based instructional strategies have
been demonstrated as promoting students' learning performances and motivation. Over the …
been demonstrated as promoting students' learning performances and motivation. Over the …
How does immersion work in augmented reality games? A user-centric view of immersion and engagement
D Shin - Information, communication & society, 2019 - Taylor & Francis
In the wake of the remarkable popularity of augmented reality (AR) games, immersion has
emerged as a key trend, raising questions about the role immersion plays in games and the …
emerged as a key trend, raising questions about the role immersion plays in games and the …
Using augmented reality technologies for STEM education organization
Modernization of the education system and the emergence of innovative learning
technologies can improve the educational process. The use of augmented reality technology …
technologies can improve the educational process. The use of augmented reality technology …
[HTML][HTML] Mobile educational augmented reality games: A systematic literature review and two case studies
TH Laine - Computers, 2018 - mdpi.com
Augmented reality (AR) has evolved from research projects into mainstream applications
that cover diverse fields, such as entertainment, health, business, tourism and education. In …
that cover diverse fields, such as entertainment, health, business, tourism and education. In …
Augmented reality in education: Current status and advancement of the field
Despite the substantial body of work and positive reported outcomes of AR (Augmented
Reality) usage for education, researchers claim that compared to other digital technologies …
Reality) usage for education, researchers claim that compared to other digital technologies …
Evaluation of user experience in augmented reality mobile applications
V Davidavičienė, J Raudeliūnienė… - Journal of business …, 2021 - journals.vilniustech.lt
Globalization, technological development and a dynamic business environment influence
the change of customer information demands. It becomes vital for organizations to find out …
the change of customer information demands. It becomes vital for organizations to find out …
Emerging technologies for health and medicine: virtual reality, augmented reality, artificial intelligence, internet of things, robotics, industry 4.0
Showcases the latest trends in new virtual/augmented reality healthcare and medical
applications and provides an overview of the economic, psychological, educational and …
applications and provides an overview of the economic, psychological, educational and …