[HTML][HTML] Automatic feedback in online learning environments: A systematic literature review

AP Cavalcanti, A Barbosa, R Carvalho, F Freitas… - … and Education: Artificial …, 2021 - Elsevier
Feedback is an essential component of scaffolding for learning. Feedback provides insights
into the assistance of learners in terms of achieving learning goals and improving self …

Supporting self-regulated learning with learning analytics interventions–a systematic literature review

S Heikkinen, M Saqr, J Malmberg, M Tedre - Education and Information …, 2023 - Springer
During the past years scholars have shown an increasing interest in supporting students'
self-regulated learning (SRL). Learning analytics (LA) can be applied in various ways to …

What predicts student satisfaction with MOOCs: A gradient boosting trees supervised machine learning and sentiment analysis approach

KF Hew, X Hu, C Qiao, Y Tang - Computers & Education, 2020 - Elsevier
This study defines MOOC success as the extent of student satisfaction with the course.
Having more satisfied MOOC students can extend the reach of an institution to more people …

ChatGPT's capabilities in providing feedback on undergraduate students' argumentation: A case study

L Wang, X Chen, C Wang, L Xu, R Shadiev… - Thinking Skills and …, 2024 - Elsevier
In argumentation teaching, providing timely and high-quality feedback is always a
challenging task for teachers because of the high complexity and large volume of students' …

Academic procrastination and online learning during the COVID-19 pandemic

J Melgaard, R Monir, LA Lasrado… - Procedia computer …, 2022 - Elsevier
This paper investigates online learning during the COVID-19 pandemic and explores the
possibility that procrastinators have been impacted differently as compared to others. The …

Intangible rewards versus tangible rewards in gamified online learning: Which promotes student intrinsic motivation, behavioural engagement, cognitive engagement …

Y **ao, KFT Hew - British Journal of Educational Technology, 2024 - Wiley Online Library
Gamification has often been used to stimulate learner engagement via intangible rewards,
such as virtual points and virtual badges, rather than material goods or benefits. However …

[HTML][HTML] Nudging in education

MT Damgaard, HS Nielsen - Economics of Education Review, 2018 - Elsevier
Can we nudge children, adolescents and their parents to make better decisions on
education? And can we nudge teachers to support and encourage better decision making …

License to evaluate: Preparing learning analytics dashboards for educational practice

I Jivet, M Scheffel, M Specht, H Drachsler - Proceedings of the 8th …, 2018 - dl.acm.org
Learning analytics can bridge the gap between learning sciences and data analytics,
leveraging the expertise of both fields in exploring the vast amount of data generated in …

Technological environment, virtual experience, and MOOC continuance: A stimulus–organism–response perspective

Y Zhao, A Wang, Y Sun - Computers & Education, 2020 - Elsevier
Massive open online courses (MOOCs) offer a new learning environment, and their
development facilitates educational democracy and equality. Although MOOCs are rapidly …

Mining theory-based patterns from Big data: Identifying self-regulated learning strategies in Massive Open Online Courses

J Maldonado-Mahauad, M Pérez-Sanagustín… - Computers in Human …, 2018 - Elsevier
Big data in education offers unprecedented opportunities to support learners and advance
research in the learning sciences. Analysis of observed behaviour using computational …