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Surface simplification using quadric error metrics
M Garland, PS Heckbert - Proceedings of the 24th annual conference on …, 1997 - dl.acm.org
Many applications in computer graphics require complex, highly detailed models. However,
the level of detail actually necessary may vary considerably. To control processing time, it is …
the level of detail actually necessary may vary considerably. To control processing time, it is …
Metro: Measuring Error on Simplified Surfaces
This paper presents a new tool, Metro, designed to compensate for a deficiency in many
simplification methods proposed in literature. Metro allows one to compare the difference …
simplification methods proposed in literature. Metro allows one to compare the difference …
[BOG][B] Level of detail for 3D graphics
Level of detail (LOD) techniques are increasingly used by professional real-time developers
to strike the balance between breathtaking virtual worlds and smooth, flowing animation …
to strike the balance between breathtaking virtual worlds and smooth, flowing animation …
Simplifying surfaces with color and texture using quadric error metrics
M Garland, PS Heckbert - Proceedings Visualization'98 (Cat …, 1998 - ieeexplore.ieee.org
There are a variety of application areas in which there is a need for simplifying complex
polygonal surface models. These models often have material properties such as colors …
polygonal surface models. These models often have material properties such as colors …
A comparison of mesh simplification algorithms
In many applications the need for an accurate simplification of surface meshes is becoming
more and more urgent. This need is not only due to rendering speed reasons, but also to …
more and more urgent. This need is not only due to rendering speed reasons, but also to …
Edgebreaker: Connectivity compression for triangle meshes
J Rossignac - IEEE transactions on visualization and computer …, 1999 - ieeexplore.ieee.org
Edgebreaker is a simple scheme for compressing the triangle/vertex incidence graphs
(sometimes called connectivity or topology) of three-dimensional triangle meshes …
(sometimes called connectivity or topology) of three-dimensional triangle meshes …
New quadric metric for simplifying meshes with appearance attributes
H Hoppe - Proceedings Visualization'99 (Cat. No. 99CB37067), 1999 - ieeexplore.ieee.org
Complex triangle meshes arise naturally in many areas of computer graphics and
visualization. Previous work has shown that a quadric error metric allows fast and accurate …
visualization. Previous work has shown that a quadric error metric allows fast and accurate …
[PDF][PDF] Survey of polygonal surface simplification algorithms
PS Heckbert, M Garland - 1997 - mgarland.org
This paper surveys methods for simplifying and approximating polygonal surfaces. A
polygonal surface is a piecewiselinear surface in 3-D defined by a set of polygons; typically …
polygonal surface is a piecewiselinear surface in 3-D defined by a set of polygons; typically …
Appearance-preserving simplification
We present a new algorithm for appearance-preserving simplification. Not only does it
generate a low-polygon-count approximation of a model, but it also preserves the …
generate a low-polygon-count approximation of a model, but it also preserves the …
Fast and memory efficient polygonal simplification
Conventional wisdom says that in order to produce high-quality simplified polygonal models,
one must retain and use information about the original model during the simplification …
one must retain and use information about the original model during the simplification …