Presence and cybersickness in virtual reality are negatively related: a review

S Weech, S Kenny, M Barnett-Cowan - Frontiers in psychology, 2019 - frontiersin.org
In order to take advantage of the potential offered by the medium of virtual reality (VR), it will
be essential to develop an understanding of how to maximize the desirable experience of …

Enhancing our lives with immersive virtual reality

M Slater, MV Sanchez-Vives - Frontiers in Robotics and AI, 2016 - frontiersin.org
Virtual reality (VR) started about 50 years ago in a form we would recognize today [stereo
head-mounted display (HMD), head tracking, computer graphics generated images] …

Virtual and augmented reality: Advancing research in consumer marketing

M Wedel, E Bigné, J Zhang - International Journal of Research in …, 2020 - Elsevier
Virtual reality (VR) and augmented reality (AR) technologies are having a profound impact
on a variety of marketing practices and are attracting increasing attention from marketing …

How immersive is enough? A meta-analysis of the effect of immersive technology on user presence

JJ Cummings, JN Bailenson - Media psychology, 2016 - Taylor & Francis
The concept of presence, or “being there” is a frequently emphasized factor in immersive
mediated environments. It is often assumed that greater levels of immersive quality elicit …

Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence

NC Nilsson, R Nordahl, S Serafin - Human technology, 2016 - vbn.aau.dk
The term immersion continues to be applied inconsistently within and across different fields
of research connected with the study of virtual reality and interactive media. Moreover …

Virtual reality in neuroscience research and therapy

CJ Bohil, B Alicea, FA Biocca - Nature reviews neuroscience, 2011 - nature.com
Virtual reality (VR) environments are increasingly being used by neuroscientists to simulate
natural events and social interactions. VR creates interactive, multimodal sensory stimuli that …

Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments

M Slater - … Transactions of the Royal Society B: Biological …, 2009 - royalsocietypublishing.org
In this paper, I address the question as to why participants tend to respond realistically to
situations and events portrayed within an immersive virtual reality system. The idea is put …

Horton and Wohl revisited: Exploring viewers' experience of parasocial interaction

T Hartmann, C Goldhoorn - Journal of communication, 2011 - academic.oup.com
Linking back to, the present approach conceptualizes and empirically examines viewers'
parasocial interaction experience with a TV performer. Causes and outcomes of parasocial …

Adaptive virtual reality-based training: a systematic literature review and framework

M Zahabi, AM Abdul Razak - Virtual Reality, 2020 - Springer
Virtual reality (VR) provides the capability to train individuals to deal with complex situations
by immersing them in a virtual environment. VR-based training has been used in many …

Real-life neuroscience: an ecological approach to brain and behavior research

SG Shamay-Tsoory… - … on Psychological Science, 2019 - journals.sagepub.com
Owing to advances in neuroimaging technology, the past couple of decades have witnessed
a surge of research on brain mechanisms that underlie human cognition. Despite the …