Virtual reality and gamification in education: a systematic review
This study aims to analyze the use of virtual reality and gamification in education by
examining the existing literature. In addition to virtual reality, this study focuses on gamified …
examining the existing literature. In addition to virtual reality, this study focuses on gamified …
[HTML][HTML] Applications of immersive technologies for occupational safety and health training and education: A systematic review
Immersive technologies (ImTs) have emerged as a viable pathway to address poor
occupational safety and health (OSH) performance through training and education of …
occupational safety and health (OSH) performance through training and education of …
Using immersive technologies to enhance the student learning experience
Purpose The purpose of this paper is to evaluate undergraduate student perceptions about
the application of immersive technologies for enhancing the student learning experience …
the application of immersive technologies for enhancing the student learning experience …
Augmented reality and virtual reality in education: Public perspectives, sentiments, attitudes, and discourses
This study aims to understand the public's perspectives, sentiments, attitudes, and
discourses regarding the adoption, integration, and use of augmented reality and virtual …
discourses regarding the adoption, integration, and use of augmented reality and virtual …
Investigating the social sustainability of immersive virtual technologies in higher educational institutions: students' perceptions toward metaverse technology
AF Alkhwaldi - Sustainability, 2024 - mdpi.com
The Metaverse technology (MVTECH) is an immersive virtual sphere where people interact
with each other via avatars. The MVTECH promised to provide a number of potentials for …
with each other via avatars. The MVTECH promised to provide a number of potentials for …
The impact of gender on the use of augmented reality and virtual reality in students with ASD
La educación actual se encuentra en un proceso de transformación como consecuencia de
la inclusión de la tecnología educativa en los espacios de aprendizaje. Entre las …
la inclusión de la tecnología educativa en los espacios de aprendizaje. Entre las …
Analyzing the impact and prospects of metaverse in learning environments through systematic and case study research
Recent years have witnessed a remarkable technology shift with immersive technology
applications like Metaverse across industries and sectors. As 3D-based virtual reality …
applications like Metaverse across industries and sectors. As 3D-based virtual reality …
Virtual reality applications for higher educations: A market analysis
Benefits and applications of virtual reality (VR) in higher education have seen much interest
both from research and industry. While several immersive VR applications for higher …
both from research and industry. While several immersive VR applications for higher …
Are AI detection and plagiarism similarity scores worthwhile in the age of ChatGPT and other Generative AI?
P Baron - Scholarship of Teaching and Learning in the South …, 2024 - journals.uj.ac.za
Recent advancements in chatbots have provided students and academics with a new mode
of how knowledge can be sourced and composed. Within a very short space of time …
of how knowledge can be sourced and composed. Within a very short space of time …
[HTML][HTML] Иммерсивные технологии в школьном образовании: по итогам всероссийской программы апробации
ЮС Хукаленко, ПС Бажина… - Перспективы науки и …, 2022 - cyberleninka.ru
Введение. Несмотря на широкое распространение технологий виртуальной
реальности в сфере развлечений и появление разнообразных образовательных …
реальности в сфере развлечений и появление разнообразных образовательных …