A strategy of learning computational thinking through game based in virtual reality: Systematic review and conceptual framework
Research trends on computational thinking (CT) and its learning strategies are showing an
increase. The strategies are varying, for example is using games to provide enjoyment …
increase. The strategies are varying, for example is using games to provide enjoyment …
Learniotvr: An end-to-end virtual reality environment providing authentic learning experiences for internet of things
The rapid growth of Internet-of-Things (IoT) applications has generated interest from many
industries and a need for graduates with relevant knowledge. An IoT system is comprised of …
industries and a need for graduates with relevant knowledge. An IoT system is comprised of …
Collaborative online learning with vr video: Roles of collaborative tools and shared video control
Virtual Reality (VR) has a noteworthy educational potential by providing immersive and
collaborative environments. As an alternative but cost-effective way of delivering realistic …
collaborative environments. As an alternative but cost-effective way of delivering realistic …
iprogvr: Design of a virtual reality environment to improve introductory programming learning
Currently, there are a plethora of solutions developed to help students learn the basics of
programming. However, there is a relative paucity of solutions that cater to problems …
programming. However, there is a relative paucity of solutions that cater to problems …
[HTML][HTML] Formative evaluation of immersive virtual reality expedition mini-games to facilitate computational thinking
Recently, virtual reality (VR) technology has shown great potential in advancing education
with many pedagogical benefits for building the 21st-century teaching and learning …
with many pedagogical benefits for building the 21st-century teaching and learning …
Revisión sistemática de los entornos digitales inmersivos tridimensionales en la enseñanza de la programación
En la actualidad los entornos digitales inmersivos tridimensionales (EDIT) se han aplicado
al ámbito educativo, siendo la Realidad Aumentada, Realidad Virtual y los Mundos …
al ámbito educativo, siendo la Realidad Aumentada, Realidad Virtual y los Mundos …
SSPOT-VR: An immersive and affordable mobile application for supporting K-12 students in learning programming concepts
High-resolution displays on mobile devices, accurate motion sensors, and efficient mobile
processors have taken virtual reality (VR), essentially employed in laboratory, to everyday …
processors have taken virtual reality (VR), essentially employed in laboratory, to everyday …
Moving Between the Virtual and Real-Children Trying Out a Metaverse Digital Twin
In this exploratory study we created a digital twin of a Japanese kindergarten and placed it in
a metaverse platform, proposing a new interaction paradigm called Parallel-Twin-Worlds …
a metaverse platform, proposing a new interaction paradigm called Parallel-Twin-Worlds …
VRPaperCrafting: Exploring Child-Friendly Paper Crafting in Virtual Environments using Physical Proxies and Hand Gestures
M Lehé, A Kühn, J Bersch… - Proceedings of the 13th …, 2024 - dl.acm.org
Paper crafting is vital in children's fine motor skill development, problem-solving abilities,
and emotional well-being. However, safety concerns related to paper crafting, eg, gluing and …
and emotional well-being. However, safety concerns related to paper crafting, eg, gluing and …
Is Your Family Ready for VR? Ethical Concerns and Considerations in Children's VR Usage
Virtual Reality (VR) has emerged as a transformative technology to revolutionize education,
socialization, and entertainment. However, alongside its promising applications, concerns …
socialization, and entertainment. However, alongside its promising applications, concerns …