Simulator X: A scalable and concurrent architecture for intelligent realtime interactive systems

ME Latoschik, H Tramberend - 2011 IEEE virtual reality …, 2011‏ - ieeexplore.ieee.org
This article presents a platform for software technology research in the area of intelligent
Realtime Interactive Systems. Simulator X is targeted at Virtual Reality, Augmented Reality …

Good practices in designing a communication channel architecture for secure async flexible distributed collaboration

R Erdei, D Delinschi, O Matei… - Logic Journal of the …, 2024‏ - academic.oup.com
In this paper we present a set of good practices in the design of a security-centric
architecture for a Communication Channel that can be used to secure a Loosely-Coupled …

Data based message validation as a security cornerstone in loose coupling software architecture

O Matei, R Erdei, D Delinschi, L Andreica - Computational Intelligence in …, 2021‏ - Springer
Far from being a hype, cybersecurity is one of the most important aspects of our daily lives.
Gaining trust in a cyber system is not an easy task, as problems and security hazards can be …

A scala-based actor-entity architecture for intelligent interactive simulations

ME Latoschik, H Tramberend - 2012 5th Workshop on Software …, 2012‏ - ieeexplore.ieee.org
Simulator X is a software research platform for intelligent Real-time Interactive Systems.
Based on the actor model, it supports fine grained concurrency and parallelism. The …

A uniform semantic-based access model for realtime interactive systems

D Wiebusch, ME Latoschik - 2014 IEEE 7th Workshop on …, 2014‏ - ieeexplore.ieee.org
This research presents a uniform semantic simulation state representation and access
model for realtime interactive systems (RIS) in the field of Virtual, Augmented, and Mixed …

A tool to aid the development of distributed virtual reality applications

R Ferraz, G Roque, O Belloc, M Cabral… - … XVI Symposium on …, 2014‏ - ieeexplore.ieee.org
Highly immersive Virtual Reality applications are often complex and demand a lot of
computational resources. To meet these demands, it is common to distribute the application …

[PDF][PDF] Sistema de realidade virtual para simulador de passadiço

M Zuffo, F Rodrigues, M Cabral, O Belloc, R Ferraz - Recuperado em, 2012‏ - sbgames.org
Resumo Sistemas de Realidade Virtual são ferramentas comumente usadas no treinamento
de procedimentos complexos e de alto risco. Neste trabalho é apresentada a proposta de …

[PDF][PDF] Sistema de realidade virtual para simulador visual de passadiço.

FLD Rodrigues - 2010‏ - teses.usp.br
Sistemas de Realidade Virtual são ferramentas comumente usadas no treinamento de
procedimentos complexos e de alto risco. Neste trabalho é apresentada a proposta de um …

Um modelo de objetos e arquitetura para aplicaà § ões distribuÃÂdas de realidade virtual.

RBD Ferraz‏ - teses.usp.br
Té cnicas e ferramentas (middlewares para desenvolvimento de aplicaà § ões
distribuÃdas sã o utilizadas no caso dos recursos de um único computador nã o serem …

[PDF][PDF] Um modelo de objetos e arquitetura para aplicações distribuídas de realidade virtual.

RBD Ferraz, RD Lopes - 2018‏ - scholar.archive.org
RESUMO Técnicas e ferramentas (middlewares para desenvolvimento de aplicações
distribuídas são utilizadas no caso dos recursos de um único computador não serem …