Collaborative serious games for crisis management: an overview

I Di Loreto, S Mora, M Divitini - 2012 IEEE 21st International …, 2012 - ieeexplore.ieee.org
Training in the field of crisis management is complex and costly, requiring a combination of
approaches and techniques to acquire not only technical skills, but also to develop the …

Understanding eSports team formation and coordination

G Freeman, DY Wohn - Computer supported cooperative work (CSCW), 2019 - Springer
Team activities that were traditionally offline are increasingly incorporating mediated
elements where there is a mix of physical and computer-assisted activities. In this study, we …

Working together apart through embodiment: Engaging in everyday collaborative activities in social Virtual Reality

G Freeman, D Acena, NJ McNeese… - Proceedings of the ACM …, 2022 - dl.acm.org
Computer-mediated collaboration has long been a core research interest in CSCW and HCI.
As online social spaces continue to evolve towards more immersive and higher fidelity …

How people prompt generative ai to create interactive vr scenes

S Aghel Manesh, T Zhang, Y Onishi, K Hara… - Proceedings of the …, 2024 - dl.acm.org
Generative AI tools can provide people with the ability to create virtual environments and
scenes with natural language prompts. Yet, how people will formulate such prompts is …

Leveling up teamwork in esports: Understanding team cognition in a dynamic virtual environment

G Musick, R Zhang, NJ McNeese, G Freeman… - Proceedings of the …, 2021 - dl.acm.org
A large body of research has underscored the importance of the cognitive process of team
cognition and its relation to team performance. However, little research has focused on …

A design framework for awareness cues in distributed multiplayer games

J Wuertz, SA Alharthi, WA Hamilton… - Proceedings of the …, 2018 - dl.acm.org
In the physical world, teammates develop situation awareness about each other's location,
status, and actions through cues such as gaze direction and ambient noise. To support …

Making maps available for play: analyzing the design of game cartography interfaces

PO Toups Dugas, N Lalone, SA Alharthi… - ACM Transactions on …, 2019 - dl.acm.org
Maps in video games have grown into complex interactive systems alongside video games
themselves. What map systems have done and currently do have not been cataloged or …

The play of champions: Toward a theory of skill in eSport

LJ Larsen - Sport, ethics and philosophy, 2022 - Taylor & Francis
This article advances a tentative theory of skill in relation to eSports. This conjectural theory
of skill rests on hypothesizes informed by assumptions from watching 100+ hours of eSport …

A framework for cooperative communication game mechanics from grounded theory

PO Toups Dugas, J Hammer, WA Hamilton… - Proceedings of the first …, 2014 - dl.acm.org
A rich element of cooperative games are mechanics that communicate. Unlike automated
awareness cues and synchronous verbal communication, cooperative communication …

Investigating the effects of individual cognitive styles on collaborative gameplay

SA Alharthi, GE Raptis, C Katsini, I Dolgov… - ACM Transactions on …, 2021 - dl.acm.org
In multiplayer collaborative games, players need to coordinate their actions and synchronize
their efforts effectively to succeed as a team; thus, individual differences can impact …