Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …
Physically based deformable models in computer graphics
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
A moving least squares material point method with displacement discontinuity and two-way rigid body coupling
In this paper, we introduce the Moving Least Squares Material Point Method (MLS-MPM).
MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC)[Jiang et al …
MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC)[Jiang et al …
[PDF][PDF] Interactive Virtual Materials.
In this paper we present a fast and robust approach for simulating elasto-plastic materials
and fracture in real time. Our method extends the warped stiffness finite element approach …
and fracture in real time. Our method extends the warped stiffness finite element approach …
Real-time subspace integration for St. Venant-Kirchhoff deformable models
J Barbič, DL James - ACM transactions on graphics (TOG), 2005 - dl.acm.org
In this paper, we present an approach for fast subspace integration of reduced-coordinate
nonlinear deformable models that is suitable for interactive applications in computer …
nonlinear deformable models that is suitable for interactive applications in computer …
Point based animation of elastic, plastic and melting objects
We present a method for modeling and animating a wide spectrum of volumetric objects,
with material properties anywhere in the range from stiff elastic to highly plastic. Both the …
with material properties anywhere in the range from stiff elastic to highly plastic. Both the …
Invertible finite elements for robust simulation of large deformation
We present an algorithm for the finite element simulation of elastoplastic solids which is
capable of robustly and efficiently handling arbitrarily large deformation. In fact, our model …
capable of robustly and efficiently handling arbitrarily large deformation. In fact, our model …
Physically based modeling and animation of fire
We present a physically based method for modeling and animating fire. Our method is
suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the …
suitable for both smooth (laminar) and turbulent flames, and it can be used to animate the …
Data-driven elastic models for cloth: modeling and measurement
Cloth often has complicated nonlinear, anisotropic elastic behavior due to its woven pattern
and fiber properties. However, most current cloth simulation techniques simply use linear …
and fiber properties. However, most current cloth simulation techniques simply use linear …
Dynamic real-time deformations using space & time adaptive sampling
This paper presents a robust, adaptive method for animating dynamic visco-elastic
deformable objects that provides a guaranteed frame rate. Our approach uses a novel …
deformable objects that provides a guaranteed frame rate. Our approach uses a novel …