A systematic review of gesture elicitation studies: What can we learn from 216 studies?

S Villarreal-Narvaez, J Vanderdonckt… - Proceedings of the …, 2020‏ - dl.acm.org
Gesture elicitation studies represent a popular and resourceful method in HCI to inform the
design of intuitive gesture commands, reflective of end-users' behavior, for controlling all …

Brave new GES world: A systematic literature review of gestures and referents in gesture elicitation studies

S Villarreal-Narvaez, A Sluÿters, J Vanderdonckt… - ACM Computing …, 2024‏ - dl.acm.org
How do we determine highly effective and intuitive gesture sets for interactive systems
tailored to end users' preferences? A substantial body of knowledge is available on this …

Evaluating the feeling of control in virtual object translation on 2D interfaces

W Sun, M Huang, C Wu, R Yang, J Han, Y Yue - AI EDAM, 2023‏ - cambridge.org
Computer-aided design (CAD) plays an essential role in creative idea generation on 2D
screens during the design process. In most CAD scenarios, virtual object translation is an …

Gesfabri: exploring affordances and experience of textile interfaces for gesture-based interaction

M Jiang, V Nanjappan, HN Liang… - Proceedings of the ACM …, 2022‏ - dl.acm.org
Textile interfaces are of interest to ubiquitous computing as they are easy to carry and
manipulate. However, interesting questions remain about what type of natural gestures …

Industry 4.0 in textile and apparel industry: A systematic literature review and bibliometric analysis of global research trends

B Deepthi, V Bansal - Vision, 2024‏ - journals.sagepub.com
The manufacturing industry is poised to undergo a paradigm shift with the advent of the
Fourth Industrial Revolution, popularly known as 'Industry 4.0', which will integrate the …

[PDF][PDF] The applicability of augmented reality technologies for evaluating learning activities

T Sembayev, Z Nurbekova… - International Journal of …, 2021‏ - learntechlib.org
Abstract a new trend in the development of immersive technologies has become augmented
reality (AR), which is in demand due to its property to implement visual objects to enrich the …

Research and practice recommendations for mixed reality design–different perspectives from the community

V Krauß, F Jasche, SM Saßmannshausen… - Proceedings of the 27th …, 2021‏ - dl.acm.org
Over the last decades, different kinds of design guides have been created to maintain
consistency and usability in interactive system development. However, in the case of spatial …

Exploring the design of interactive smart textiles for emotion regulation

M Jiang, M Bhömer, HN Liang - … 2020, Copenhagen, Denmark, July 19–24 …, 2020‏ - Springer
The present study aims to investigate the design of interactive textiles for emotion regulation.
In this work we proposed a design which allows users to visualize their physiological data …

StretchAR: Exploiting touch and stretch as a method of interaction for smart glasses using wearable straps

L Paredes, A Ipsita, JC Mesa… - Proceedings of the …, 2022‏ - dl.acm.org
Over the past decade, augmented reality (AR) developers have explored a variety of
approaches to allow users to interact with the information displayed on smart glasses and …

User-Defined Gesture Interactions for VR Museums: An Elicitation Study

Q Liu, Y Li, B Chen, H Wu… - 2024 IEEE International …, 2024‏ - ieeexplore.ieee.org
Recognizing the potential of freehand gestures for interacting with virtual objects in virtual
environments, our research introduces a user-defined freehand gesture set of typical …