Internet gaming addiction: current perspectives

DJ Kuss - Psychology research and behavior management, 2013 - Taylor & Francis
In the 2000s, online games became popular, while studies of Internet gaming addiction
emerged, outlining the negative consequences of excessive gaming, its prevalence, and …

Internet gaming addiction: A systematic review of empirical research

DJ Kuss, MD Griffiths - International journal of mental health and addiction, 2012 - Springer
The activity of play has been ever present in human history and the Internet has emerged as
a playground increasingly populated by gamers. Research suggests that a minority of …

Kecanduan game online pada remaja: Dampak dan pencegahannya

E Novrialdy - Buletin psikologi, 2019 - journal.ugm.ac.id
The problem of online game addiction demands public attention. Currently, many studies
tend to be focused on efforts to reduce the level of addiction. However, there are very limited …

The association between video gaming and psychological functioning

JM Von der Heiden, B Braun, KW Müller… - Frontiers in …, 2019 - frontiersin.org
Video gaming is an extremely popular leisure-time activity with more than two billion users
worldwide. However, the media as well as professionals have underscored the potential …

Internet gaming disorder, motives, game genres and psychopathology

S Laconi, S Pirès, H Chabrol - Computers in human behavior, 2017 - Elsevier
Since Internet gaming disorder recently appeared in the section III of the Diagnostic and
Statistical Manual of Mental Disorders-5 (DSM-5), little investigation has been performed …

The conceptualisation and measurement of DSM-5 Internet Gaming Disorder: The development of the IGD-20 Test

HM Pontes, O Kiraly, Z Demetrovics, MD Griffiths - PloS one, 2014 - journals.plos.org
Background Over the last decade, there has been growing concern about 'gaming
addiction'and its widely documented detrimental impacts on a minority of individuals that …

The benefits and dangers of enjoyment with social networking websites

O Turel, A Serenko - European journal of information systems, 2012 - Taylor & Francis
Abstract Information Systems enjoyment has been identified as a desirable phenomenon,
because it can drive various aspects of system use. In this study, we argue that it can also be …

Latent class analysis on internet and smartphone addiction in college students

JY Mok, SW Choi, DJ Kim, JS Choi, J Lee… - Neuropsychiatric …, 2014 - Taylor & Francis
Purpose This study aimed to classify distinct subgroups of people who use both smartphone
and the internet based on addiction severity levels. Additionally, how the classified groups …

Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools

DL King, MC Haagsma, PH Delfabbro… - Clinical psychology …, 2013 - Elsevier
Pathological video-gaming, or its proposed DSM-V classification of “Internet Use Disorder”,
is of increasing interest to scholars and practitioners in allied health disciplines. This …

Video game addiction: Past, present and future

MD Griffiths, DJ Kuss, DL King - Current Psychiatry Reviews, 2012 - ingentaconnect.com
Gaming addiction has become a topic of increasing research interest. The last decade has
witnessed a significant increase in the number of empirical studies examining various …