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Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
Differentiable rendering: A survey
Deep neural networks (DNNs) have shown remarkable performance improvements on
vision-related tasks such as object detection or image segmentation. Despite their success …
vision-related tasks such as object detection or image segmentation. Despite their success …
Emoca: Emotion driven monocular face capture and animation
As 3D facial avatars become more widely used for communication, it is critical that they
faithfully convey emotion. Unfortunately, the best recent methods that regress parametric 3D …
faithfully convey emotion. Unfortunately, the best recent methods that regress parametric 3D …
Learning an animatable detailed 3D face model from in-the-wild images
While current monocular 3D face reconstruction methods can recover fine geometric details,
they suffer several limitations. Some methods produce faces that cannot be realistically …
they suffer several limitations. Some methods produce faces that cannot be realistically …
Nerf: Representing scenes as neural radiance fields for view synthesis
We present a method that achieves state-of-the-art results for synthesizing novel views of
complex scenes by optimizing an underlying continuous volumetric scene function using a …
complex scenes by optimizing an underlying continuous volumetric scene function using a …
Multiview neural surface reconstruction by disentangling geometry and appearance
In this work we address the challenging problem of multiview 3D surface reconstruction. We
introduce a neural network architecture that simultaneously learns the unknown geometry …
introduce a neural network architecture that simultaneously learns the unknown geometry …
Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision
M Niemeyer, L Mescheder… - Proceedings of the …, 2020 - openaccess.thecvf.com
Learning-based 3D reconstruction methods have shown impressive results. However, most
methods require 3D supervision which is often hard to obtain for real-world datasets …
methods require 3D supervision which is often hard to obtain for real-world datasets …
Adop: Approximate differentiable one-pixel point rendering
In this paper we present ADOP, a novel point-based, differentiable neural rendering
pipeline. Like other neural renderers, our system takes as input calibrated camera images …
pipeline. Like other neural renderers, our system takes as input calibrated camera images …
Mixture of volumetric primitives for efficient neural rendering
Real-time rendering and animation of humans is a core function in games, movies, and
telepresence applications. Existing methods have a number of drawbacks we aim to …
telepresence applications. Existing methods have a number of drawbacks we aim to …
Stylerig: Rigging stylegan for 3d control over portrait images
StyleGAN generates photorealistic portrait images of faces with eyes, teeth, hair and context
(neck, shoulders, background), but lacks a rig-like control over semantic face parameters …
(neck, shoulders, background), but lacks a rig-like control over semantic face parameters …