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Spatial audio for soundscape design: Recording and reproduction
Featured Application This review introduces the concept of spatial audio in the perspective
of soundscape practitioners. A selection guide based on the spatial fidelity and degree of …
of soundscape practitioners. A selection guide based on the spatial fidelity and degree of …
Perceptual evaluation on audio-visual dataset of 360 content
To open up new possibilities to assess the multimodal perceptual quality of omnidirectional
media formats, we proposed a novel open source 360 audiovisual (AV) quality dataset. The …
media formats, we proposed a novel open source 360 audiovisual (AV) quality dataset. The …
[HTML][HTML] EigenScape: A database of spatial acoustic scene recordings
The classification of acoustic scenes and events is an emerging area of research in the field
of machine listening. Most of the research conducted so far uses spectral features extracted …
of machine listening. Most of the research conducted so far uses spectral features extracted …
Streaming VR for immersion: Quality aspects of compressed spatial audio
Delivering a 360-degree soundscape that matches full sphere visuals is an essential aspect
of immersive VR. Ambisonics is a full sphere surround sound technique that takes into …
of immersive VR. Ambisonics is a full sphere surround sound technique that takes into …
Generalized relative harmonic coefficients
In literature, sound source localization under the far-and near-field scenarios are mostly
addressed as independent tasks using different approaches. This causes a tedious task to …
addressed as independent tasks using different approaches. This causes a tedious task to …
Ambisonizer: Neural upmixing as spherical harmonics generation
Y Zang, Y Wang, M Lee - arxiv preprint arxiv:2405.13428, 2024 - arxiv.org
Neural upmixing, the task of generating immersive music with an increased number of
channels from fewer input channels, has been an active research area, with mono-to-stereo …
channels from fewer input channels, has been an active research area, with mono-to-stereo …
Capturing 360 audio using an equal segment microphone array (ESMA)
H Lee - Journal of the Audio Engineering Society, 2019 - aes.org
The equal segment microphone array (ESMA) is a multichannel microphone technique that
attempts to capture a sound field in 360◦ without any overlap between the stereophonic …
attempts to capture a sound field in 360◦ without any overlap between the stereophonic …
Analysis and Design of Head-Tracked Compensation for Bilateral Ambisonics
Virtual and augmented reality technologies demand high-quality spatial sound recording
and playback through headphones. However, achieving high-quality binaural reproduction …
and playback through headphones. However, achieving high-quality binaural reproduction …
Virtual reality technologies in telecommunication services
H Nagata, D Mikami, H Miyashita… - Journal of Information …, 2017 - jstage.jst.go.jp
Telecommunication service has been growing and progressing from telephone to high
reality communication systems that are based on evolution of network and media …
reality communication systems that are based on evolution of network and media …
Assessor selection process for perceptual quality evaluation of 360 audiovisual content
For accurate and detailed perceptual evaluation of compressed omnidirectional multimedia
content, it is imperative for assessor panels to be qualified to obtain consistent and high …
content, it is imperative for assessor panels to be qualified to obtain consistent and high …