A review of computational toys and kits for young children

J Yu, R Roque - International Journal of Child-Computer Interaction, 2019 - Elsevier
This paper presents a review of computational toys and kits that enable young children
(ages 7 years old and under) to explore computational ideas and practices. We collected 30 …

Makerwear: A tangible approach to interactive wearable creation for children

M Kazemitabaar, J McPeak, A Jiao, L He… - Proceedings of the …, 2017 - dl.acm.org
Wearable construction toolkits have shown promise in broadening participation in
computing and empowering users to create personally meaningful computational designs …

Educational robotics and tangible devices for promoting computational thinking

MG Funk, JM Cascalho, AI Santos… - Frontiers in Robotics and …, 2021 - frontiersin.org
Recently, efforts have been made to add programming activities to the curriculum that
promote computational thinking and foster 21st-century digital skills. One of the …

Storyblocks: A tangible programming game to create accessible audio stories

V Koushik, D Guinness, SK Kane - … of the 2019 CHI Conference on …, 2019 - dl.acm.org
Block-based programming languages can support novice programmers through features
such as simplified code syntax and user-friendly libraries. However, most block-based …

Storycoder: Teaching computational thinking concepts through storytelling in a voice-guided app for children

G Dietz, JK Le, N Tamer, J Han, H Gweon… - Proceedings of the …, 2021 - dl.acm.org
Computational thinking (CT) education reaches only a fraction of young children, in part
because CT learning tools often require expensive hardware or fluent literacy. Informed by …

The machine learning machine: A tangible user interface for teaching machine learning

MH Kaspersen, KEK Bilstrup, MG Petersen - Proceedings of the fifteenth …, 2021 - dl.acm.org
Machine Learning (ML) is often used invisibly in everyday applications with little opportunity
for consumers to investigate how it works. In this paper, we expand recent efforts to unfold …

A survey of computational kits for young children

J Yu, R Roque - Proceedings of the 17th ACM conference on interaction …, 2018 - dl.acm.org
This paper presents a survey of computational kits that enable young children (ages 7 years
old and under) to explore computing ideas and practices. We examined physical, virtual …

Torino: A tangible programming language inclusive of children with visual disabilities

C Morrison, N Villar, A Thieme… - Human–Computer …, 2020 - Taylor & Francis
Across the world, policy initiatives are being developed to engage children with computer
programming and computational thinking. Diversity and inclusion has been a strong force in …

Visual StoryCoder: A Multimodal Programming Environment for Children's Creation of Stories

G Dietz, N Tamer, C Ly, JK Le, JA Landay - Proceedings of the 2023 CHI …, 2023 - dl.acm.org
Computational thinking (CT) education reaches only a fraction of young children, in part
because CT learning tools often require expensive hardware or fluent literacy. Block-based …

Bots & (Main) frames: exploring the impact of tangible blocks and collaborative play in an educational programming game

EF Melcer, K Isbister - Proceedings of the 2018 CHI Conference on …, 2018 - dl.acm.org
While recent work has begun to evaluate the efficacy of educational programming games,
many common design decisions in these games (eg, single player gameplay using …