Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Gamification is not working: Why?
Gamification is a trending topic in the scientific community. It is the art of incorporating game
elements and game design principles into non-game context. The phenomenon has …
elements and game design principles into non-game context. The phenomenon has …
[HTML][HTML] Design Sprint: Enhancing STEAM and engineering education through agile prototy** and testing ideas
Creating project-based learning experiences in the classroom where students learn in a
team to solve complex problems and to develop creative and critical thinking is a challenge …
team to solve complex problems and to develop creative and critical thinking is a challenge …
[PDF][PDF] Content Analysis of the 6th-Grade Social Studies Book According to the Indicators of WebQuest Educational Activity
E Aslanyan-rad - WebQuest Technology: The Next Wave of …, 2024 - researchgate.net
The current research was conducted to examine the 6th-grade social studies book based on
the indicators of WebQuest educational activity in the pathway of a quantitative method and …
the indicators of WebQuest educational activity in the pathway of a quantitative method and …
Exploring the effects of personalized recommendations on student's motivation and learning achievement in gamified mobile learning framework
In this research, a GAmified Mobile Leaning Framework (GAMOLEAF) developed as a new
intelligent application designed for mobile devices to ensure learning, assessing, and …
intelligent application designed for mobile devices to ensure learning, assessing, and …
How does gamification affect learning effectiveness? The mediating roles of engagement, satisfaction, and intrinsic motivation
Academic institutions have implemented methods to enhance student engagement,
increase satisfaction levels, and maximize the efficacy of the learning process. Gamification …
increase satisfaction levels, and maximize the efficacy of the learning process. Gamification …
Gamification equilibrium: the fulcrum for balanced intrinsic motivation and extrinsic rewards in learning systems: immersive gamification in Muhamad Khairulnizam …
In this study we developed a concept for balancing extrinsic rewards and intrinsic motivation
in gamified learning systems through the laws of levers. Although empirical findings around …
in gamified learning systems through the laws of levers. Although empirical findings around …
[PDF][PDF] Gamification of mathematics teaching materials: its validity, practicality and effectiveness
Gamification is a strategy for involving students by incorporating game elements into the
learning process to improve specific abilities, involving students, optimizing learning …
learning process to improve specific abilities, involving students, optimizing learning …
Role of the students' learning styles on motivation and perception towards gamified learning process
FB Topu - Journal of Learning and Teaching in Digital Age, 2024 - dergipark.org.tr
The characteristic differences of participants affect their reactions to various gamification
elements. Thus, it is critical to reveal the impact different type of students on gamified …
elements. Thus, it is critical to reveal the impact different type of students on gamified …
[PDF][PDF] Design of Academic Gamification Model Based on Myers-Briggs Type Indicator (MBTI) Through Pre-experimental Design
ABSTRACT Aim/Purpose This study identifies gamification element preferences based on
Myers-Briggs Type Indicator (MBTI) characteristics. It measures the influence of preferences …
Myers-Briggs Type Indicator (MBTI) characteristics. It measures the influence of preferences …
Gamification on chatbot-based learning media: a review and challenges
The mobile learning sector has exploded, implying that the e-Learning trend is shifting to
mobile platforms. As a result, chatbots have become increasingly popular alternatives for …
mobile platforms. As a result, chatbots have become increasingly popular alternatives for …