Develo** serious games for cultural heritage: a state-of-the-art review
Although the widespread use of gaming for leisure purposes has been well documented, the
use of games to support cultural heritage purposes, such as historical teaching and learning …
use of games to support cultural heritage purposes, such as historical teaching and learning …
A theoretical framework for serious game design: exploring pedagogy, play and fidelity and their implications for the design process
P Rooney - International Journal of Game-Based Learning (IJGBL), 2012 - igi-global.com
It is widely acknowledged that digital games can provide an engaging, motivating and “fun”
experience for students. However an entertaining game does not necessarily constitute a …
experience for students. However an entertaining game does not necessarily constitute a …
Impact of VR-based training on human–robot interaction for remote operating construction robots
Despite the increased interest in automation and the expanded deployment of robots in the
construction industry, using robots in a dynamic and unstructured working environment has …
construction industry, using robots in a dynamic and unstructured working environment has …
An analysis of VR technology used in immersive simulations with a serious game perspective
Using virtual environments (VEs) is a safer and cost-effective alternative to executing
dangerous tasks, such as training firefighters and industrial operators. Immersive virtual …
dangerous tasks, such as training firefighters and industrial operators. Immersive virtual …
[PDF][PDF] Serious games in cultural heritage
Although the widespread use of gaming for leisure purposes has been well documented, the
use of games to support cultural heritage purposes, such as historical teaching and learning …
use of games to support cultural heritage purposes, such as historical teaching and learning …
A scientific foundation of simulation games for the analysis and design of complex systems
Background. The use of simulation games for complex systems analysis and design has
been acknowledged about 50 years ago. However, articles do not combine all salient factors …
been acknowledged about 50 years ago. However, articles do not combine all salient factors …
Olfaction-enhanced multimedia: A survey of application domains, displays, and research challenges
Recently, the concept of olfaction-enhanced multimedia applications has gained traction as
a step toward further enhancing user quality of experience. The next generation of rich …
a step toward further enhancing user quality of experience. The next generation of rich …
Learning history using virtual and augmented reality
I Remolar, C Rebollo, JA Fernández-Moyano - Computers, 2021 - mdpi.com
Master lectures of history are usually quite boring for the students, and to keep their attention
requires a great effort from teachers. Virtual and Augmented Reality have a clear potential in …
requires a great effort from teachers. Virtual and Augmented Reality have a clear potential in …
Evaluating hand-tracking interaction for performing motor-tasks in vr learning environments
The past few years has witnessed a promising surge in immersive media technologies,
however, a widespread adoption is still some years away. Recently, virtual reality (VR) head …
however, a widespread adoption is still some years away. Recently, virtual reality (VR) head …
[HTML][HTML] From board games to immersive urban imaginaries: Visualization fidelity's impact on stimulating discussions on urban transformation
L Schalbetter, N Salliou, R Sonderegger… - … Environment and Urban …, 2023 - Elsevier
Given the increasing importance of public participation in urban transformation processes,
serious games have emerged as a promising tool for fostering active engagement and …
serious games have emerged as a promising tool for fostering active engagement and …