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Introduction to gamification: Foundation and underlying theories
This introductory article provides basic definitions, concepts and theories surrounding
gamification that are used throughout the remainder of this book. It distinguishes …
gamification that are used throughout the remainder of this book. It distinguishes …
[BUCH][B] Gamification
Gamification Progress in IS Stefan Stieglitz Christoph Lattemann Susanne Robra-Bissantz
Rüdiger Zarnekow Tobias Brockmann Editors Gamification Using Game Elements in Serious …
Rüdiger Zarnekow Tobias Brockmann Editors Gamification Using Game Elements in Serious …
A generic platform for enterprise gamification
Currently, gamification is a new trend under which all activities are subsumed that try to
introduce game mechanics into non-gaming applications in order to increase user …
introduce game mechanics into non-gaming applications in order to increase user …
Strategy to implement gamification in lms
The main goal of the chapter is to discuss implementation of the structural gamification in
LMS. The overview of pedagogical approaches, theories, models, and systems connected to …
LMS. The overview of pedagogical approaches, theories, models, and systems connected to …
Boundaries of open innovation and games
M Witt - Gamification: Using game elements in serious contexts, 2017 - Springer
Over the past decade, systems that are used to support the early phases of the innovation
process have evolved from simple suggestion boxes to sophisticated social media platforms …
process have evolved from simple suggestion boxes to sophisticated social media platforms …
[PDF][PDF] Einsatz von Spielmechaniken und Bots zur Moderation von Kreativitätsprozessen in Unternehmen.
In diesem Beitrag wird die konzeptuelle Plattform Innovari präsentiert, mit deren Hilfe
kollaborative, digitale Innovationsprozesse im Unternehmen unterstützt werden können. In …
kollaborative, digitale Innovationsprozesse im Unternehmen unterstützt werden können. In …
[PDF][PDF] Inwiefern motivieren Spielmechaniken unterschiedlich?–Ein Vergleich beim Game-based Learning
B Khosrawi-Rad, GN Salierno, MC Bunda, L Grogorick… - 2023 - d-nb.info
3 Methodik Ziel der Studie war die isolierte Analyse der Effekte einzelner Spielmechaniken
auf die Lernmotivation. Dies erfolgte durch eine Online-Umfrage, in der den Lernenden die …
auf die Lernmotivation. Dies erfolgte durch eine Online-Umfrage, in der den Lernenden die …
[PDF][PDF] Modeling gamification rules with ontologies for achieving a generic platform architecture
P Mennig - 2014 - opus4.kobv.de
Gamification is an emerging trend for both, consumer and enterprise applications. The latter
feature additional complexity due to their often highly distributed and interlaced nature …
feature additional complexity due to their often highly distributed and interlaced nature …
The Use of Gamification Elements and Bots for Moderating Creativity Processes in Enterprises
This article presents the conceptual platform Innovari, which can be used to support
collaborative, digital innovation processes in enterprises. The rapidly changing globalized …
collaborative, digital innovation processes in enterprises. The rapidly changing globalized …