Same benefits, different communication patterns: Comparing Children's reading with a conversational agent vs. a human partner

Y Xu, D Wang, P Collins, H Lee, M Warschauer - Computers & Education, 2021 - Elsevier
Storybook reading accompanied by adult-guided conversation provides a stimulating
context for children's language development. Conversational agents powered by artificial …

NeuroSpeech: An open-source software for Parkinson's speech analysis

JR Orozco-Arroyave, JC Vásquez-Correa… - Digital Signal …, 2018 - Elsevier
A new software for modeling pathological speech signals is presented in this paper. The
software is called NeuroSpeech. This software enables the analysis of pathological speech …

An automatic dialog simulation technique to develop and evaluate interactive conversational agents

D Griol, J Carbó, JM Molina - Applied Artificial Intelligence, 2013 - Taylor & Francis
During recent years, conversational agents have become a solution to provide
straightforward and more natural ways of retrieving information in the digital domain. In this …

Improving acoustic models in TORGO dysarthric speech database

NM Joy, S Umesh - IEEE Transactions on Neural Systems and …, 2018 - ieeexplore.ieee.org
Assistive speech-based technologies can improve the quality of life for people affected with
dysarthria, a motor speech disorder. In this paper, we explore multiple ways to improve …

A longitudinal evaluation of tablet-based child speech therapy with Apraxia World

A Hair, KJ Ballard, C Markoulli, P Monroe… - ACM Transactions on …, 2021 - dl.acm.org
Digital games can make speech therapy exercises more enjoyable for children and increase
their motivation during therapy. However, many such games developed to date have not …

Apraxia world: A speech therapy game for children with speech sound disorders

A Hair, P Monroe, B Ahmed, KJ Ballard… - Proceedings of the 17th …, 2018 - dl.acm.org
This paper presents Apraxia World, a remote therapy tool for speech sound disorders that
integrates speech exercises into an engaging platformer-style game. In Apraxia World, the …

An approach to develop intelligent learning environments by means of immersive virtual worlds

D Griol, JM Molina, Z Callejas - Journal of Ambient …, 2014 - journals.sagepub.com
Merging Immersive Virtual Environments, Natural Language Processing and Artificial
Intelligence techniques provides a number of advantages to develop Intelligent …

An architecture to develop multimodal educative applications with chatbots

D Griol, Z Callejas - International Journal of Advanced …, 2013 - journals.sagepub.com
Animated characters are beginning to be used as pedagogical tools, as they have the power
to capture students' attention and foster their motivation for discovery and learning. However …

Phonological Disorders in Children? Design and user experience evaluation of a mobile serious game approach

RN Madeira, V Mestre, T Ferreirinha - Procedia Computer Science, 2017 - Elsevier
This paper presents the concept and the user evaluation study of the first Super-Fon's
prototype, which is a mobile health app with a serious game approach for Android Tablets. It …

Develo** multimodal conversational agents for an enhanced e-learning experience

D Griol, JM Molina, AS De Miguel - ADCAIJ: Advances in Distributed …, 2014 - revistas.usal.es
Conversational agents have become a strong alternative to enhance educational systems
with intelligent communicative capabilities, provide motivation and engagement, and …