[HTML][HTML] Child–Computer Interaction: From a systematic review towards an integrated understanding of interaction design methods for children

FK Lehnert, J Niess, C Lallemand… - International Journal of …, 2022 - Elsevier
Abstract Child–Computer Interaction (CCI) is a steadily growing field that focuses on
children as a prominent and emergent user group. For more than twenty years, the …

[HTML][HTML] Evaluating digital creativity support for children: A systematic literature review

MH Hagen, DS Cruzes, L Jaccheri, JA Fails - International Journal of Child …, 2023 - Elsevier
Creativity, the process of creating something new and valuable, benefits children by
improving their skills and development, encouraging interaction and engagement, and …

Co-designing a virtual reality intervention for supporting cognitive reappraisal skills development with youth

A Kitson, AN Antle, P Slovak - Proceedings of the 22nd annual ACM …, 2023 - dl.acm.org
Cognitive reappraisal is a critical emotion regulation skill required for youth mental health.
While it has been well theorized psychologically and many therapeutic approaches exist …

Children's reflections on privacy and the protection of their personal data: A child-centric approach to data protection information formats

I Milkaite, R De Wolf, E Lievens, T De Leyn… - Children and Youth …, 2021 - Elsevier
Ample research exists and focuses on teenagers' understanding of interpersonal privacy on
social media. Less is known about younger children's understanding of privacy and data …

The meaning of “Participation” in co‐design with children and youth: relationships, roles, and interactions

L Bowler, K Wang, I Lopatovska… - Proceedings of the …, 2021 - Wiley Online Library
The paper examines the concept of participation in co‐design practices with children and
youth. Rooted in Participatory Design and Participatory Action Research frameworks, the …

Children's play and problem solving in motion-based educational games: Synergies between human annotations and multi-modal data

S Lee-Cultura, K Sharma, G Cosentino… - Proceedings of the 20th …, 2021 - dl.acm.org
Identifying and supporting children's play and problem solving behaviour is important for
designing educational technologies. This can inform feedback mechanisms to scaffold …

'Lots done, more to do': The current state of interaction design and children research and future directions

M Giannakos, P Markopoulos, JP Hourcade… - International Journal of …, 2022 - Elsevier
Abstract Child–computer interaction (CCI) 1 is a multidisciplinary field of research that
concerns the phenomena surrounding the interaction between children and computational …

[HTML][HTML] Особенности использования гаджетов детьми до четырех лет по данным их родителей

ЕИ Николаева, МЛ Исаченкова - Комплексные исследования …, 2022 - cyberleninka.ru
Период, когда из-за пандемии семьи оказались замкнутыми, а гаджеты стали
рабочими инструментами родителей и средством обучения детей, существенно …

[HTML][HTML] Children and young people's involvement in designing applied games: Sco** review

MJ Saiger, S Deterding, L Gega - JMIR Serious Games, 2023 - games.jmir.org
Background User involvement is widely accepted as key for designing effective applied
games for health. This especially holds true for children and young people as target …

[HTML][HTML] Wired, wild, wonderful: A sco** review of early childhood nature connections fostered by digital technologies

K Vella, M Dobson, S Rodgers, C Om, F Bircanin… - International Journal of …, 2023 - Elsevier
Nature connections in early childhood are being lost due to increasingly urban and
managed lives. Yet, emerging research is signalling the usefulness of digital technologies in …