Face recognition from video: A condensation approach
The aim of this work is to investigate how to exploit the temporal information in a video
sequence for the task of face recognition. Following the approach in (Li and Chellappa …
sequence for the task of face recognition. Following the approach in (Li and Chellappa …
Comparison in deformation behavior, microstructure, and failure mechanism of nickel base alloy 625 under two strain rates
M Liu, Q Wang, Y Cai, D Lu, T Wang, Y Pei, H Zhang… - Materials, 2021 - mdpi.com
Tensile deformation behavior and microstructure of nickel-base superalloy Inconel 625 are
investigated under different strain rates of 5× 10− 4 s− 1 and 5× 10− 5 s− 1. According to the …
investigated under different strain rates of 5× 10− 4 s− 1 and 5× 10− 5 s− 1. According to the …
Interscopic user interface concepts for fish tank virtual reality systems
In this paper we introduce new user interface concepts for fish tank virtual reality (VR)
systems based on autostereoscopic (AS) display technologies. Such AS displays allow to …
systems based on autostereoscopic (AS) display technologies. Such AS displays allow to …
Towards applicable 3D user interfaces for everyday working environments
Desktop environments represent a powerful user interface and have been used as the de
facto standard human-computer interaction paradigm for over 20 years. But the rising …
facto standard human-computer interaction paradigm for over 20 years. But the rising …
[BOOK][B] 3d user interfaces for collaborative work
Desktop environments have proven to be a powerful user interface and are used as the de
facto standard human-computer interaction paradigm for over 20 years. However, there is a …
facto standard human-computer interaction paradigm for over 20 years. However, there is a …
A simplified level editor
B Cowan, B Kapralos - 2011 IEEE International Games …, 2011 - ieeexplore.ieee.org
The majority of game engines include their own level editing software (a level editor) which
can take months or even years for a user to become proficient with. Level editors often …
can take months or even years for a user to become proficient with. Level editors often …
Simulating human visual imagination: Scaling and placement of objects in procedural generation of 3D scenes
TJ Bourque - 2021 - repository.library.carleton.ca
Although there is already quite a bit of research on the uses of imagination, there is a gap
involving how exactly mental images are created (Davies et al., 2011), and more specifically …
involving how exactly mental images are created (Davies et al., 2011), and more specifically …
3D modeling and design supported via interscopic interaction strategies
Abstract 3D modeling applications are widely used in many application domains ranging
from CAD to industrial or graphics design. Desktop environments have proven to be a …
from CAD to industrial or graphics design. Desktop environments have proven to be a …
[CITATION][C] Constraint-basierte 3D-Interaktionen zur Gestaltung von Planungsentwürfen
S Merten, K Berlin - 2002 - AGIT
[CITATION][C] Multimodal metaphors for generic interaction tasks in virtual environments.
F Steinicke - 2006 - miami.uni-muenster.de