Predicting students' knowledge after playing a serious game based on learning analytics data: A case study

C Alonso‐Fernández, I Martínez‐Ortiz… - Journal of Computer …, 2020 - Wiley Online Library
Serious games have proven to be a powerful tool in education to engage, motivate, and help
students learn. However, the change in student knowledge after playing games is usually …

Quo Vadis Business Simulation Games in the 21st Century?

MP Bach, T Ćurlin, AM Stjepić, M Meško - Information, 2023 - mdpi.com
Business simulation games have become popular in higher education and business
environments. The paper aims to identify the primary research trends and topics of business …

A systematic literature review of empirical studies on learning analytics in educational games

A Tlili, M Chang, J Moon, Z Liu, D Burgos, NS Chen - 2021 - reunir.unir.net
Learning analytics (LA) in educational games is considered an emerging practice due to its
potential of enhancing the learning process. Growing research on formative assessment has …

Simplifying the creation of adventure serious games with educational-oriented features

PCV Manuel, PCI José, FM Manuel, MO Iván… - Journal of Educational …, 2019 - JSTOR
Developer-friendly professional authoring tools have greatly simplified entertainment
videogame development. However, this simplification had a limited impact on serious …

Specification and evaluation of an assessment engine for educational games: Integrating learning analytics and providing an assessment authoring tool

Y Chaudy, T Connolly - Entertainment Computing, 2019 - Elsevier
Educational games are highly engaging, motivating and they offer many advantages as a
supplementary tool for education. However, the development of educational games is very …

The limitations and challenges in the assessment of executive dysfunction associated with real-world functioning: the opportunity of serious games

D Martínez-Pernía, L Olavarría… - Applied …, 2023 - Taylor & Francis
Nowadays, there is a broad range of methods for detecting and evaluating executive
dysfunction ranging from clinical interview to neuropsychological evaluation. Nevertheless …

Game learning analytics is not informagic!

I Perez-Colado, C Alonso-Fernandez… - 2018 IEEE Global …, 2018 - ieeexplore.ieee.org
Game learning analytics has a great potential to provide insight and improve the use of
games in different educational situations. However, it is necessary to clearly establish what …

UAdventure: Simplifying narrative serious games development

VM Pérez-Colado, IJ Pérez-Colado… - 2019 IEEE 19th …, 2019 - ieeexplore.ieee.org
Game engines and developer-friendly authoring tools have greatly simplified entertainment
game development. However, this does not extend to serious games which, in particular …

Designing the learning process: The IOLAOS platform

N Vidakis, S Charitakis - … of the 10th International Conference on Subject …, 2018 - dl.acm.org
The robust growth of Information and Communication Technology (ICT) and its massive
usage in every aspect of human life has made a tremendous impact on the learning process …

Learn-and-play personalised reasoning from point-and-click to virtual reality mobile educational games

S Papadimitriou, M Kamitsios… - Intelligent Decision …, 2021 - content.iospress.com
Nowadays, the use of digital games for educational purposes becomes increasingly
popular. The immersive environment of a digital game causes pleasant feelings to players …