A survey on 3d gaussian splatting

G Chen, W Wang - arxiv preprint arxiv:2401.03890, 2024 - arxiv.org
3D Gaussian splatting (GS) has recently emerged as a transformative technique in the realm
of explicit radiance field and computer graphics. This innovative approach, characterized by …

Point'n Move: Interactive scene object manipulation on Gaussian splatting radiance fields

J Huang, H Yu, J Zhang, H Nait‐Charif - IET Image Processing, 2024 - Wiley Online Library
The authors propose Point'n Move, a method that achieves interactive scene object
manipulation with exposed region inpainting. Interactivity here further comes from intuitive …

Ggrt: Towards pose-free generalizable 3d gaussian splatting in real-time

H Li, Y Gao, C Wu, D Zhang, Y Dai, C Zhao… - … on Computer Vision, 2024 - Springer
This paper presents GGRt, a novel approach to generalizable novel view synthesis that
alleviates the need for real camera poses, complexity in processing high-resolution images …

Shapesplat: A large-scale dataset of gaussian splats and their self-supervised pretraining

Q Ma, Y Li, B Ren, N Sebe, E Konukoglu… - arxiv preprint arxiv …, 2024 - arxiv.org
3D Gaussian Splatting (3DGS) has become the de facto method of 3D representation in
many vision tasks. This calls for the 3D understanding directly in this representation space …

3D StreetUnveiler with Semantic-Aware 2DGS

J Xu, Y Wang, Y Zhao, Y Fu, S Gao - arxiv preprint arxiv:2405.18416, 2024 - arxiv.org
Unveiling an empty street from crowded observations captured by in-car cameras is crucial
for autonomous driving. However, removing all temporarily static objects, such as stopped …

TaMMa: Target-driven Multi-subscene Mobile Manipulation

J Hou, T Wang, T Pan, S Wang, X Xue… - 8th Annual Conference …, 2024 - openreview.net
For everyday service robotics, the ability to navigate back and forth based on tasks in multi-
subscene environments and perform delicate manipulations is crucial and highly practical …

Geometry-Aware Diffusion Models for Multiview Scene Inpainting

A Salimi, T Aumentado-Armstrong, MA Brubaker… - arxiv preprint arxiv …, 2025 - arxiv.org
In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured
from different viewpoints, are masked out. The main challenge lies in generating plausible …

DepthLab: From Partial to Complete

Z Liu, KL Cheng, Q Wang, S Wang, H Ouyang… - arxiv preprint arxiv …, 2024 - arxiv.org
Missing values remain a common challenge for depth data across its wide range of
applications, stemming from various causes like incomplete data acquisition and …

MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds

Z Tang, Y Fan, D Wang, H Xu, R Ranjan… - arxiv preprint arxiv …, 2024 - arxiv.org
Recent sparse multi-view scene reconstruction advances like DUSt3R and MASt3R no
longer require camera calibration and camera pose estimation. However, they only process …

LIVE-GS: LLM Powers Interactive VR by Enhancing Gaussian Splatting

H Mao, Z Xu, S Wei, Y Quan, N Deng… - arxiv preprint arxiv …, 2024 - arxiv.org
Recently, radiance field rendering, such as 3D Gaussian Splatting (3DGS), has shown
immense potential in VR content creation due to its high-quality rendering and efficient …