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A separate reality: An update on place illusion and plausibility in virtual reality
We review the concept of presence in virtual reality, normally thought of as the sense of
“being there” in the virtual world. We argued in a 2009 paper that presence consists of two …
“being there” in the virtual world. We argued in a 2009 paper that presence consists of two …
Analysis of physiological responses to a social situation in an immersive virtual environment
An experiment was conducted in a Cave-like environment to explore the relationship
between physiological responses and breaks in presence and utterances by virtual …
between physiological responses and breaks in presence and utterances by virtual …
Improving social presence in human-agent interaction
Humans have a tendency to consider media devices as social beings. Social agents and
artificial opponents can be examined as one instance of this effect. With today's technology it …
artificial opponents can be examined as one instance of this effect. With today's technology it …
[PDF][PDF] Presence and embodiment in mobile phone communication
R Rettie - PsychNology Journal, 2005 - eprints.kingston.ac.uk
This paper explores the temporal and spatial characteristics of mobile phone
communication, comparing the experience of presence in phone calls and in virtual reality …
communication, comparing the experience of presence in phone calls and in virtual reality …
La présence en réalité virtuelle, une approche centrée utilisateur
P Bouvier - 2009 - theses.hal.science
Nous présentons une refondation théorique de la réalité virtuelle. Celle-ci est marquée par
la conviction profonde de définir la réalité virtuelle comme une expérience médiatisée …
la conviction profonde de définir la réalité virtuelle comme une expérience médiatisée …
Navigating virtual reality by thought: What is it like?
We have set up a brain-computer interface (BCI) to be used as an input device to a highly
immersive virtual reality CAVE-like system. We have carried out two navigation experiments …
immersive virtual reality CAVE-like system. We have carried out two navigation experiments …
[PDF][PDF] Building characters: Lessons drawn from virtual environments
There are a number of common research problems encountered in building applications
which involve the usage of virtual characters or sociable robots, especially when the …
which involve the usage of virtual characters or sociable robots, especially when the …
Effects of visual cues and sustained attention on spatial presence in virtual environments based on spatial and object distinction
This article reports two human experiments to investigate the effects of visual cues and
sustained attention on spatial presence over a period of prolonged exposure in virtual …
sustained attention on spatial presence over a period of prolonged exposure in virtual …
Dwelling in Second Life? A phenomenological evaluation of online virtual worlds
C Houliez, E Gamble - Virtual Reality, 2013 - Springer
In previous research on virtual worlds, the question of whether virtual space can be
evaluated just like “real world” space has not been fully addressed. This paper challenges …
evaluated just like “real world” space has not been fully addressed. This paper challenges …
The brainarium: an interactive immersive tool for brain education, art, and neurotherapy
Recent theoretical and technological advances in neuroimaging techniques now allow brain
electrical activity to be recorded using affordable and user‐friendly equipment for …
electrical activity to be recorded using affordable and user‐friendly equipment for …