Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Deep learning-based human pose estimation: A survey
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
Humans in 4D: Reconstructing and tracking humans with transformers
We present an approach to reconstruct humans and track them over time. At the core of our
approach, we propose a fully" transformerized" version of a network for human mesh …
approach, we propose a fully" transformerized" version of a network for human mesh …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
Motionbert: A unified perspective on learning human motion representations
We present a unified perspective on tackling various human-centric video tasks by learning
human motion representations from large-scale and heterogeneous data resources …
human motion representations from large-scale and heterogeneous data resources …
Cliff: Carrying location information in full frames into human pose and shape estimation
Top-down methods dominate the field of 3D human pose and shape estimation, because
they are decoupled from human detection and allow researchers to focus on the core …
they are decoupled from human detection and allow researchers to focus on the core …
Generating holistic 3d human motion from speech
This work addresses the problem of generating 3D holistic body motions from human
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
Decoupling human and camera motion from videos in the wild
We propose a method to reconstruct global human trajectories from videos in the wild. Our
optimization method decouples the camera and human motion, which allows us to place …
optimization method decouples the camera and human motion, which allows us to place …