Deep learning-based human pose estimation: A survey
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
Humans in 4D: Reconstructing and tracking humans with transformers
We present an approach to reconstruct humans and track them over time. At the core of our
approach, we propose a fully" transformerized" version of a network for human mesh …
approach, we propose a fully" transformerized" version of a network for human mesh …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
dynamic 3D appearances from a single video. We start by introducing animatable 3D …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
Cliff: Carrying location information in full frames into human pose and shape estimation
Top-down methods dominate the field of 3D human pose and shape estimation, because
they are decoupled from human detection and allow researchers to focus on the core …
they are decoupled from human detection and allow researchers to focus on the core …
Generating holistic 3d human motion from speech
This work addresses the problem of generating 3D holistic body motions from human
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
Icon: Implicit clothed humans obtained from normals
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
3D human pose estimation via intuitive physics
Estimating 3D humans from images often produces implausible bodies that lean, float, or
penetrate the floor. Such methods ignore the fact that bodies are typically supported by the …
penetrate the floor. Such methods ignore the fact that bodies are typically supported by the …