360-degree video streaming: A survey of the state of the art

R Shafi, W Shuai, MU Younus - Symmetry, 2020 - mdpi.com
360-degree video streaming is expected to grow as the next disruptive innovation due to the
ultra-high network bandwidth (60–100 Mbps for 6k streaming), ultra-high storage capacity …

Using 360 videos for teaching volleyball skills to primary school students

P Paraskevaidis, E Fokides - Open Journal for Information …, 2020 - centerprode.com
The study presents the results from a pilot project in which 360 videos were utilized for
teaching students basic volleyball skills. The target group was thirty-six, eleven-to-twelve …

Challenges in virtual reality studies: ethics and internal and external validity

S Delgado Rodriguez, R Rivu, V Mäkelä… - Proceedings of the …, 2023 - dl.acm.org
User studies on human augmentation nowadays frequently involve virtual reality (VR)
technology. This is because VR studies allow augmentations of the human body or senses …

Viewer's role and viewer interaction in cinematic virtual reality

L Tong, RW Lindeman, H Regenbrecht - Computers, 2021 - mdpi.com
Cinematic Virtual Reality (CVR) is a form of immersive storytelling widely used to create
engaging and enjoyable experiences. However, issues related to the Narrative Paradox and …

Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video

C Lee, J Kim, H Yi, W Lee - Proceedings of the CHI Conference on …, 2024 - dl.acm.org
The pandemic has contributed to the increased digital content development for remote
experiences. Notably, museums have begun creating virtual exhibitions using 360-videos …

Enhancing Extended Reality assisted surgery through a Field-of-View video delivery optimization

D Alekseeva, A Mezina, R Burget, O Arponen… - Computer Networks, 2025 - Elsevier
Abstract Emerging Extended Reality (XR) applications bring new opportunities for digital
healthcare systems, ie, eHealth. XR-assisted surgery is one of the most outstanding …

Hazard-recognition training using omnidirectional cinemagraphs: Comparison between virtual reality and lecture-based techniques

R Eiris, B John, M Gheisari, E Jain, A Wehle… - Construction …, 2020 - ascelibrary.org
This research conducted a case study to understand the use of omnidirectional
cinemagraphs for training purposes, enhancing the hazard-recognition of construction struck …

Interaction techniques for cinematic virtual reality

S Rothe, P Pothmann, H Drewe… - 2019 IEEE Conference …, 2019 - ieeexplore.ieee.org
For watching omnidirectional movies via HMD, turning the head is the most relevant and
natural input technique to choose the visible part of the movie. However, there is a need for …

A Fuzzy Set‐Based Model for Educational Serious Games with 360‐Degree Videos

ZC Felix, LS Machado… - … Journal of Computer …, 2023 - Wiley Online Library
Currently, the use of 360° videos combined with virtual reality (VR) techniques in the
educational context has been considered a promising field of research. However, there is …

Vergleichende Evaluation von Explorationsarten in interaktiven 3D-360°-Anwendungen: Einsatz von explorativem Lernen zur Vorbereitung von Handwerkern auf Vor …

J Funk, L Schmidt - … : Zeitschrift für Theorie und Praxis der …, 2023 - medienpaed.com
Die vorliegende Studie vergleicht drei Arten des explorativen Lernens mit interaktiven 3D-
360-Anwendungen. Als Szenarien für die Anwendung werden simulierte Vor-Ort-Termine …