The 1st ChatGPT4PCG Competition

F Abdullah, P Taveekitworachai… - IEEE Transactions …, 2024 - ieeexplore.ieee.org
This article summarizes the first ChatGPT4PCG competition held at the 2023 IEEE
Conference on Games. The goal of the competition is to explore emergent abilities of …

Utilizing generative adversarial networks for stable structure generation in angry birds

F Abraham, M Stephenson - Proceedings of the AAAI conference on …, 2023 - ojs.aaai.org
This paper investigates the suitability of using Generative Adversarial Networks (GANs) to
generate stable structures for the physics-based puzzle game Angry Birds. While previous …

The AI settlement generation challenge in Minecraft: First year report

C Salge, MC Green, R Canaan, F Skwarski… - KI-Künstliche …, 2020 - Springer
This article outlines what we learned from the first year of the AI Settlement Generation
Competition in Minecraft, a competition about producing AI programs that can generate …

Level generation for angry birds with sequential VAE and latent variable evolution

T Tanabe, K Fukuchi, J Sakuma… - Proceedings of the Genetic …, 2021 - dl.acm.org
Video game level generation based on machine learning (ML), in particular, deep
generative models, has attracted attention as a technique to automate level generation …

[PDF][PDF] Science birds novelty: An open-world learning test-bed for physics domains

C Xue, V Pinto, P Zhang, C Gamage… - Proceedings of the …, 2022 - usc-isi-i2.github.io
Successfully operating in open worlds is a hallmark of human intelligence but still remains a
major challenge to modern Artificial Intelligence (AI) systems. With the increasing reliance …

Phy-Q as a measure for physical reasoning intelligence

C Xue, V Pinto, C Gamage, E Nikonova… - Nature Machine …, 2023 - nature.com
Humans are well versed in reasoning about the behaviours of physical objects and
choosing actions accordingly to accomplish tasks, while this remains a major challenge for …

Rlss: A deep reinforcement learning algorithm for sequential scene generation

A Ostonov, P Wonka… - Proceedings of the IEEE …, 2022 - openaccess.thecvf.com
We present RLSS: a reinforcement learning algorithm for sequential scene generation. This
is based on employing the proximal policy optimization (PPO) algorithm for generative …

Impressions of the gdmc ai settlement generation challenge in minecraft

C Salge, C Aranha, A Brightmoore, S Butler… - Proceedings of the 17th …, 2022 - dl.acm.org
The GDMC AI settlement generation challenge is a procedural content generation (PCG)
competition about producing an algorithm that can create a settlement in the game …

Generative design in Minecraft: Chronicle challenge

C Salge, C Guckelsberger, MC Green… - arxiv preprint arxiv …, 2019 - arxiv.org
We introduce the Chronicle Challenge as an optional addition to the Settlement Generation
Challenge in Minecraft. One of the foci of the overall competition is adaptive procedural …

Deceptive level generation for angry birds

C Gamage, V Pinto, J Renz… - 2021 IEEE Conference …, 2021 - ieeexplore.ieee.org
The Angry Birds AI competition has been held over many years to encourage the
development of AI agents that can play Angry Birds game levels better than human players …