[HTML][HTML] Game on! A state-of-the-art overview of doing business with gamification

W Sharma, WM Lim, S Kumar, A Verma… - … Forecasting and Social …, 2024 - Elsevier
Gamification is the act of applying game-design elements to transform activities, products,
services, and systems in a way that provides the kind of experiences similar to those offered …

[HTML][HTML] Sustainability-oriented innovations in smart cities: A systematic review and emerging themes

N Tura, V Ojanen - Cities, 2022 - Elsevier
The purpose of the paper is to clarify the relationship between sustainability-oriented
innovations (SOI) and smart city development based on the systematic review of existing …

[HTML][HTML] Key factors affecting smart building integration into smart city: Technological aspects

R Apanavičienė, MMN Shahrabani - Smart Cities, 2023 - mdpi.com
This research presents key factors influencing smart building integration into smart cities
considering the city as a technological system. This paper begins with an overview of the …

Gamification to prevent climate change: a review of games and apps for sustainability

BD Douglas, M Brauer - Current opinion in psychology, 2021 - Elsevier
Gamification, the application of game design principles to a nongaming context, has been
used to promote pro-environmental behaviors. Such principles have been implemented in …

Smart cities and urban energy planning: an advanced review of promises and challenges

S Esfandi, S Tayebi, J Byrne, J Taminiau, G Giyahchi… - Smart Cities, 2024 - mdpi.com
This review explores the relationship between urban energy planning and smart city
evolution, addressing three primary questions: How has research on smart cities and urban …

[HTML][HTML] Gamification in the transport and mobility sector: A systematic review

E Avril, A Picco, C Lescarret, C Lemercier… - … Research Part F: Traffic …, 2024 - Elsevier
Gamification is an emerging concept that is often used and cited for its known motivational
and engagement qualities. Although gamification is studied and applied in a variety of fields …

Initiatives and challenges in using gamification in transportation: a systematic map**

W Wang, H Gan, X Wang, H Lu, Y Huang - European Transport Research …, 2022 - Springer
Gamification is a new theme that has been applied in different fields and has contributed to
different types of behavioural change. This paper aims to describe how gamification is …

[HTML][HTML] Data mining algorithms for smart cities: A bibliometric analysis

A Kousis, C Tjortjis - Algorithms, 2021 - mdpi.com
Smart cities connect people and places using innovative technologies such as Data Mining
(DM), Machine Learning (ML), big data, and the Internet of Things (IoT). This paper presents …

Revolutionary strategies analysis and proposed system for future infrastructure in internet of things

A Kumar, S Sharma, A Singh, A Alwadain, BJ Choi… - Sustainability, 2021 - mdpi.com
The Internet of Things (IoT) has changed the worldwide network of people, smart devices,
intelligent things, data, and information as an emergent technology. IoT development is still …

[HTML][HTML] Trust me if you can: Practical challenges affecting the integration of carpooling in Mobility-as-a-Service platforms

F Cellina, M Derboni, V Giuffrida, U Tomic… - Travel Behaviour and …, 2024 - Elsevier
App-based Mobility-as-a-Service (MaaS) platforms combining public transport, car-and
micro-mobility-shared services with real-time dynamic carpooling are emerging as viable …