Game-based learning in early childhood education: A systematic review and meta-analysis

MS Alotaibi - Frontiers in psychology, 2024‏ - frontiersin.org
Game-based learning has gained popularity in recent years as a tool for enhancing learning
outcomes in children. This approach uses games to teach various subjects and skills …

Active learning and education 4.0 for complex thinking training: analysis of two case studies in open education

A Patiño, MS Ramírez-Montoya… - Smart Learning …, 2023‏ - Springer
This article focuses on empirically analyzing the final products designed by 147 academics
from 11 countries who participated in an international open education movement workshop …

Challenges and opportunities to provide immunization services: Analysis of data from a cross‐sectional study on a sample of pharmacists in a develo** country

F Sakr, M Dabbous, M Rahal, P Salameh… - Health Science …, 2023‏ - Wiley Online Library
Abstract Background and Aims Vaccine‐preventable illnesses continue to be a global health
concern as immunization coverage remains below its targets. National plans emphasize on …

[PDF][PDF] Incorporating technology in pharmacy education: students' preferences and learning outcomes

A Alhur, R Hedesh, M Alshehri, S Al Qasim, R Alkhaldi… - Cureus, 2023‏ - cureus.com
Introduction The integration of technology in pharmacy education has led to significant
changes, making it essential to examine its impact on student learning outcomes. With the …

The specialized competency framework for community pharmacists (SCF-CP) in Lebanon: validation and evaluation of the revised version

F Sakr, M Akel, H Sacre, C Haddad… - … Policy and Practice, 2023‏ - Taylor & Francis
Background In the absence of similar studies in Lebanon, this study aimed at upgrading and
validating the Lebanese specialized competencies framework for community pharmacists …

Learn biology using digital game-based learning: A systematic literature review

RP Situmorang, H Suwono, H Susanto… - Eurasia Journal of …, 2024‏ - ejmste.com
The implementation of digital games in biology education has steadily increased over the
past decade. The utilization of simulation-based learning tools, such as digital games, is …

Validation of game-based activities in teaching Grade 7-Biology

NL Lasala Jr - Jurnal Pendidikan IPA Indonesia, 2022‏ - journal.unnes.ac.id
The use of game-based activities in education has been recognized as an innovative
alternative instructional material. As any sort of instructional material is essential to the …

Applications and learning outcomes of game based learning in education

P Mikrouli, K Tzafilkou, N Protogeros - International Educational Review, 2024‏ - int-er.com
Game-based learning (GBL) is considered the most engaging means of learning and brings
several benefits as regards the learning outputs. Game-based learning is applied in all …

Innovative strategies for distance learning: Gamification, serious play, and Miro in the development of project management competencies

N Dacre, H Dong, V Gkogkidis… - Serious Play, and Miro in …, 2022‏ - papers.ssrn.com
The transition to distance learning during the COVID-19 pandemic created significant
challenges for higher education, particularly in maintaining student engagement and …