Non-stationary texture synthesis by adversarial expansion

Y Zhou, Z Zhu, X Bai, D Lischinski, D Cohen-Or… - arxiv preprint arxiv …, 2018 - arxiv.org
The real world exhibits an abundance of non-stationary textures. Examples include textures
with large-scale structures, as well as spatially variant and inhomogeneous textures. While …

Tilegan: synthesis of large-scale non-homogeneous textures

A Frühstück, I Alhashim, P Wonka - ACM Transactions on graphics (TOG …, 2019 - dl.acm.org
We tackle the problem of texture synthesis in the setting where many input images are given
and a large-scale output is required. We build on recent generative adversarial networks …

Example-based synthesis of stylized facial animations

J Fišer, O Jamriška, D Simons, E Shechtman… - ACM Transactions on …, 2017 - dl.acm.org
We introduce a novel approach to example-based stylization of portrait videos that
preserves both the subject's identity and the visual richness of the input style exemplar …

Diffusion image analogies

A Šubrtová, M Lukáč, J Čech, D Futschik… - ACM SIGGRAPH 2023 …, 2023 - dl.acm.org
In this paper we present Diffusion Image Analogies—an example-based image editing
approach that builds upon the concept of image analogies originally introduced by …

Seamlessgan: Self-supervised synthesis of tileable texture maps

C Rodriguez-Pardo, E Garces - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Real-time graphics applications require high-quality textured materials to convey realism in
virtual environments. Generating these textures is challenging as they need to be visually …

Neural texture synthesis with guided correspondence

Y Zhou, K Chen, R **ao… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
Markov random fields (MRFs) are the cornerstone of classical approaches to example-
based texture synthesis. Yet, it is not fully valued in the deep learning era. This paper aims to …

Generating Non-Stationary Textures using Self-Rectification

Y Zhou, R **ao, D Lischinski… - Proceedings of the …, 2024 - openaccess.thecvf.com
This paper addresses the challenge of example-based non-stationary texture synthesis. We
introduce a novel two-step approach wherein users first modify a reference texture using …

StyleBlit: Fast Example‐Based Stylization with Local Guidance

D Sýkora, O Jamriška, O Texler, J Fišer… - Computer Graphics …, 2019 - Wiley Online Library
We present StyleBlit—an efficient example‐based style transfer algorithm that can deliver
high‐quality stylized renderings in real‐time on a single‐core CPU. Our technique is …

Example-based terrain synthesis with pit removal

JJ Scott, NA Dodgson - Computers & Graphics, 2021 - Elsevier
Artificial terrain synthesis is challenging because natural terrain contains many types of
features generated by a diverse range of natural processes over vastly different time-scales …

MatUp: Repurposing Image Upsamplers for SVBRDFs

A Gauthier, B Kerbl, J Levallois, R Faury… - Computer Graphics …, 2024 - Wiley Online Library
We propose MatUp, an upsampling filter for material super‐resolution. Our method takes as
input a low‐resolution SVBRDF and upscales its maps so that their rendering under various …