Recent advances in adaptive sampling and reconstruction for Monte Carlo rendering

M Zwicker, W Jarosz, J Lehtinen, B Moon… - Computer graphics …, 2015 - Wiley Online Library
Monte Carlo integration is firmly established as the basis for most practical realistic image
synthesis algorithms because of its flexibility and generality. However, the visual quality of …

Fastnerf: High-fidelity neural rendering at 200fps

SJ Garbin, M Kowalski, M Johnson… - Proceedings of the …, 2021 - openaccess.thecvf.com
Abstract Recent work on Neural Radiance Fields (NeRF) showed how neural networks can
be used to encode complex 3D environments that can be rendered photorealistically from …

A review on light transport algorithms and simulation tools to model daylighting inside buildings

M Ayoub - Solar Energy, 2020 - Elsevier
The behavior of daylight inside built settings, though complex, is well understood; and over
past years, designers and researchers investigated different tools and methodologies to …

Foveated rendering: A state-of-the-art survey

L Wang, X Shi, Y Liu - Computational Visual Media, 2023 - ieeexplore.ieee.org
Recently, virtual reality (VR) technology has been widely used in medical, military,
manufacturing, entertainment, and other fields. These applications must simulate different …

A practical walk-on-boundary method for boundary value problems

R Sugimoto, T Chen, Y Jiang, C Batty… - ACM Transactions on …, 2023 - dl.acm.org
We introduce the walk-on-boundary (WoB) method for solving boundary value problems to
computer graphics. WoB is a grid-free Monte Carlo solver for certain classes of second order …

Practical path guiding for efficient light‐transport simulation

T Müller, M Gross, J Novák - Computer Graphics Forum, 2017 - Wiley Online Library
We present a robust, unbiased technique for intelligent light‐path construction in path‐
tracing algorithms. Inspired by existing path‐guiding algorithms, our method learns an …

On-line learning of parametric mixture models for light transport simulation

J Vorba, O Karlík, M Šik, T Ritschel… - ACM Transactions on …, 2014 - dl.acm.org
Monte Carlo techniques for light transport simulation rely on importance sampling when
constructing light transport paths. Previous work has shown that suitable sampling …

Renderman: An advanced path-tracing architecture for movie rendering

P Christensen, J Fong, J Shade, W Wooten… - ACM Transactions on …, 2018 - dl.acm.org
Pixar's RenderMan renderer is used to render all of Pixar's films and by many film studios to
render visual effects for live-action movies. RenderMan started as a scanline renderer based …

A path space extension for robust light transport simulation

T Hachisuka, J Pantaleoni, HW Jensen - ACM Transactions on Graphics …, 2012 - dl.acm.org
We present a new sampling space for light transport paths that makes it possible to describe
Monte Carlo path integration and photon density estimation in the same framework. A key …

Scalable realistic rendering with many‐light methods

C Dachsbacher, J Křivánek, M Hašan… - Computer Graphics …, 2014 - Wiley Online Library
Recent years have seen increasing attention and significant progress in many‐light
rendering, a class of methods for efficient computation of global illumination. The many‐light …