[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …
and motivation, behavior change and learning, there is still a lack of an overview of the …
The impact of gamification on learning and instruction: A systematic review of empirical evidence
The adoption of gamification in learning and instruction is perceived to have mass appeal
among the learners in stimulating motivation, learner engagement and social influence. This …
among the learners in stimulating motivation, learner engagement and social influence. This …
ChatGPT challenges blended learning methodologies in engineering education: A case study in mathematics
LM Sánchez-Ruiz, S Moll-López, A Nuñez-Pérez… - Applied Sciences, 2023 - mdpi.com
This research aims to explore the potential impact of the ChatGPT on b-learning
methodologies in engineering education, specifically in mathematics. The study focuses on …
methodologies in engineering education, specifically in mathematics. The study focuses on …
A review of using digital game-based learning for preschoolers
In recent years, the use of digital game-based learning (DGBL) in the early childhood
learning process has been growing. Recent research shows that DGBL has the potential to …
learning process has been growing. Recent research shows that DGBL has the potential to …
Are games effective learning tools? A review of educational games
S De Freitas - Journal of Educational Technology & Society, 2018 - JSTOR
The literature around the use, efficacy and design of educational games and game-based
learning approaches has been building up gradually and in phases, across different …
learning approaches has been building up gradually and in phases, across different …
How is the use of technology in education evaluated? A systematic review
There are a large variety of methodologies, contexts and perspectives that have been used
to evaluate the use of technology in education. The vast array of literature involving learning …
to evaluate the use of technology in education. The vast array of literature involving learning …
[HTML][HTML] A systematic literature review of teacher scaffolding in game-based learning in primary education
In recent years, research interest in games in education has experienced continuous growth.
However, although prior reviews in this context have generally focused on providing an …
However, although prior reviews in this context have generally focused on providing an …
A systematic review of the role of learning games in fostering mathematics education in K-12 settings
In the recent decade, a number of literature reviews were conducted to examine the
effectiveness of learning games. However, prior reviews typically focused on providing a …
effectiveness of learning games. However, prior reviews typically focused on providing a …
Drawing the big picture of games in education: A topic modeling-based review of past 55 years
The literature of games in education has a rich and multidisciplinary content. Due to the
large number of studies in the field, it is not easy to analyze all relevant studies. There are …
large number of studies in the field, it is not easy to analyze all relevant studies. There are …
Understanding the use of Virtual Reality in Marketing: A text mining-based review
The current study intends to highlight the most relevant studies in simulated realities with
special attention to VR and marketing, showing how studies have evolved over time and …
special attention to VR and marketing, showing how studies have evolved over time and …