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Money, possessions, and ownership in the Metaverse: NFTs, cryptocurrencies, Web3 and Wild Markets
Our understandings of money, possessions, and ownership are all changing dramatically as
consumption becomes digital and virtual. The Metaverse is an imagined future space where …
consumption becomes digital and virtual. The Metaverse is an imagined future space where …
Esca** the crowd: An experimental study on the impact of a Virtual Reality experience in a shop** mall
Crowding is largely associated with negative consumer outcomes such as shop**
irritation and lower levels of shop** pleasure, less positive attitudes and less satisfaction …
irritation and lower levels of shop** pleasure, less positive attitudes and less satisfaction …
How to design fashion retail's virtual reality platforms
Purpose High-street fashion retail faces an uncertain future because of fluctuating consumer
shop** habits. To revive fashion retailers, adopting disruptive technologies such as virtual …
shop** habits. To revive fashion retailers, adopting disruptive technologies such as virtual …
Case study—Embodied virtual agents: An analysis on reasons for failure
Despite very optimistic academic and professional literatures, embodied virtual agents
(EVA) on commercial websites do not seem to keep all their promises. An update in …
(EVA) on commercial websites do not seem to keep all their promises. An update in …
The rise of the virtual reality (VR) marketplace: exploring the antecedents and consequences of consumer attitudes toward V-commerce
C Luna-Nevarez, E McGovern - Journal of Internet Commerce, 2021 - Taylor & Francis
V-commerce is emerging as a promising technology for a new type of e-commerce
application, which can address the critical need for integrating both social and technical …
application, which can address the critical need for integrating both social and technical …
A narrative review of three streams of avatar marketing with potential, examples, and challenges
Purpose: Recently, there has been enthusiasm for the relatively new technology, the
metaverse. One technology related to and important for the metaverse is the Avatar, which is …
metaverse. One technology related to and important for the metaverse is the Avatar, which is …
Мотивы использования анонимности в киберпространстве Интернета как фактор формирования идентичности человека
НВ Зудилина - Известия Волгоградского государственного …, 2013 - elibrary.ru
Способом формирования идентичности в киберпространстве являются виртуальные
проекции идентичности. Выделено четыре типа виртуальных проекций идентичности …
проекции идентичности. Выделено четыре типа виртуальных проекций идентичности …
Designing effective augmented reality platforms to enhance the consumer shop** experiences
L Xue - 2022 - repository.lboro.ac.uk
The fashion retail industry faces immense changes in the rapid growth in e-Commerce
recently, retailers worry about the future of traditional shop**. Augmented Reality (AR) and …
recently, retailers worry about the future of traditional shop**. Augmented Reality (AR) and …
The avatar in marketing: Synthesis, integrative framework and perspectives
The marketing literature on the graphical representation of the online consumer and its
effects on consumption and exchanges is still in its infancy. This article contributes by …
effects on consumption and exchanges is still in its infancy. This article contributes by …
L'avatar en marketing: synthèse, cadre intégrateur et perspectives
Résumé Face à une littérature marketing encore récente sur le sujet de la représentation
graphique du consommateur en ligne et ses effets sur la consommation et les échanges, cet …
graphique du consommateur en ligne et ses effets sur la consommation et les échanges, cet …