A survey on hand pose estimation with wearable sensors and computer-vision-based methods
W Chen, C Yu, C Tu, Z Lyu, J Tang, S Ou, Y Fu, Z Xue - Sensors, 2020 - mdpi.com
Real-time sensing and modeling of the human body, especially the hands, is an important
research endeavor for various applicative purposes such as in natural human computer …
research endeavor for various applicative purposes such as in natural human computer …
A real time system for dynamic hand gesture recognition with a depth sensor
Recent advances in depth sensing provide exciting opportunities for the development of
new methods for human activity understanding. Yet, little work has been done in the area of …
new methods for human activity understanding. Yet, little work has been done in the area of …
Model-based hand pose estimation via spatial-temporal hand parsing and 3D fingertip localization
In this paper we present a novel vision-based markerless hand pose estimation scheme with
the input of depth image sequences. The proposed scheme exploits both temporal …
the input of depth image sequences. The proposed scheme exploits both temporal …
A model for real-time recognition and textual representation of malaysian sign language through image processing
In this paper we discuss a stand-alone system to allow the deaf or hard-of-hearing people
and normal people to communicate with each other easily and fluently. We purpose a model …
and normal people to communicate with each other easily and fluently. We purpose a model …
Multi stereo camera data fusion for fingertip detection in gesture recognition systems
J Appenrodt, S Handrich, A Al-Hamadi… - … conference of soft …, 2010 - ieeexplore.ieee.org
In this paper we present our results of fingertip detection to realize an automatic gesture
recognition system by using a multi stereo camera setup. The online framework detects …
recognition system by using a multi stereo camera setup. The online framework detects …
3D Hand model animation with a new data-driven method
OB Henia, S Bouakaz - 2011 workshop on digital media and …, 2011 - ieeexplore.ieee.org
This paper presents a data-driven method to track hand gesture and animate 3D hand
model. The proposed method uses a new generation of active camera based on time of …
model. The proposed method uses a new generation of active camera based on time of …
A formal rule-based scheme for digital investigation in wireless ad-hoc networks
S Rekhis, N Boudriga - 2009 Fourth International IEEE …, 2009 - ieeexplore.ieee.org
Existing investigation schemes are not suitable to cope with attacks in wireless networks,
especially in MANet. We propose in this paper a formal approach for digital investigation of …
especially in MANet. We propose in this paper a formal approach for digital investigation of …
[PDF][PDF] Восстановление силуэта руки в задаче распознавания жестов с помощью адаптивной морфологической фильтрации бинарного изображения
РО Малашин, ВР Луцив - Оптический журнал, 2013 - opticjourn.ru
Приведены алгоритмы адаптивной обработки бинарных изображений силуэтов рук
человека, полученных с помощью цвето-яркостных фильтров. Приведенные алгоритмы …
человека, полученных с помощью цвето-яркостных фильтров. Приведенные алгоритмы …
Restoring a silhouette of the hand in the problem of recognizing gestures by adaptive morphological filtering of a binary image
RO Malashin, VR Lutsiv - Journal of Optical Technology, 2013 - opg.optica.org
Algorithms are presented for the adaptive processing of binary images of silhouettes of the
human hand obtained by means of color-brightness filters. These algorithms are based on …
human hand obtained by means of color-brightness filters. These algorithms are based on …
[PDF][PDF] A New Depth-based Function for 3D Hand Motion Tracking.
O Ben-Henia, S Bouakaz - VISAPP, 2011 - academia.edu
Model-based methods to the tracking of an articulated hand in a video sequence generally
use a cost function to compare the hand pose with a parametric three-dimensional (3D) …
use a cost function to compare the hand pose with a parametric three-dimensional (3D) …