Develo** serious games for cultural heritage: a state-of-the-art review

EF Anderson, L McLoughlin, F Liarokapis, C Peters… - Virtual reality, 2010 - Springer
Although the widespread use of gaming for leisure purposes has been well documented, the
use of games to support cultural heritage purposes, such as historical teaching and learning …

State of the art in ray tracing animated scenes

I Wald, WR Mark, J Günther, S Boulos… - Computer graphics …, 2009 - Wiley Online Library
Ray tracing has long been a method of choice for off‐line rendering, but traditionally was too
slow for interactive use. With faster hardware and algorithmic improvements this has recently …

Ray tracing deformable scenes using dynamic bounding volume hierarchies

I Wald, S Boulos, P Shirley - ACM Transactions on Graphics (TOG), 2007 - dl.acm.org
The most significant deficiency of most of today's interactive ray tracers is that they are
restricted to static walkthroughs. This restriction is due to the static nature of the acceleration …

Interactive kd tree GPU raytracing

DR Horn, J Sugerman, M Houston… - Proceedings of the 2007 …, 2007 - dl.acm.org
Over the past few years, the powerful computation rates and high memory bandwidth of
GPUs have attracted efforts to run raytracing on GPUs. Our work extends Foley et al.'s GPU …

Highly parallel fast KD‐tree construction for interactive ray tracing of dynamic scenes

M Shevtsov, A Soupikov… - Computer Graphics Forum, 2007 - Wiley Online Library
We present a highly parallel, linearly scalable technique of kd‐tree construction for ray
tracing of dynamic geometry. We use conventional kd‐tree compatible with the high …

Maximum-likelihood estimation with a contracting-grid search algorithm

JY Hesterman, L Caucci, MA Kupinski… - IEEE transactions on …, 2010 - ieeexplore.ieee.org
A fast search algorithm capable of operating in multi-dimensional spaces is introduced. As a
sample application, we demonstrate its utility in the 2D and 3D maximum-likelihood position …

Pixel color accumulation in a ray tracing image processing system

JR Kuesel, EO Mejdrich, RA Shearer - US Patent 7,884,819, 2011 - Google Patents
2. Description of the Related Art The process of rendering two dimensional images from
three dimensional Scenes is commonly referred to as image processing. As the modern …

Exploring new search algorithms and hardware for phylogenetics: RAxML meets the IBM cell

A Stamatakis, F Blagojevic, DS Nikolopoulos… - The Journal of VLSI …, 2007 - Springer
Phylogenetic inference is considered to be one of the grand challenges in Bioinformatics
due to the immense computational requirements. RAxML is currently among the fastest and …

Unified rasterization and ray tracing rendering environments

JW Howson, LT Peterson - US Patent 9,424,685, 2016 - Google Patents
(57) ABSTRACT A graphics processor architecture provides for Scan conver sion and ray
tracing approaches to visible Surface determina tion as concurrent and separate processes …

Packet-based whitted and distribution ray tracing

S Boulos, D Edwards, JD Lacewell, J Kniss… - … of Graphics Interface …, 2007 - dl.acm.org
Much progress has been made toward interactive ray tracing, but most research has focused
specifically on ray casting. A common approach is to use" packets" of rays to amortize cost …