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A systematic review of 10 years of augmented reality usability studies: 2005 to 2014
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …
with a growing number of user-based experiments. In this paper, we systematically review …
A survey of calibration methods for optical see-through head-mounted displays
Optical see-through head-mounted displays (OST HMDs) are a major output medium for
Augmented Reality, which have seen significant growth in popularity and usage among the …
Augmented Reality, which have seen significant growth in popularity and usage among the …
Interaction-free calibration for optical see-through head-mounted displays based on 3d eye localization
It is a common problem of AR applications that optical see-through head-mounted displays
(OST-HMD) move on users' heads or are even temporarily taken off, thus requiring frequent …
(OST-HMD) move on users' heads or are even temporarily taken off, thus requiring frequent …
Corneal-imaging calibration for optical see-through head-mounted displays
In recent years optical see-through head-mounted displays (OST-HMDs) have moved from
conceptual research to a market of mass-produced devices with new models and …
conceptual research to a market of mass-produced devices with new models and …
Evaluation of text selection techniques in virtual reality head-mounted displays
Text selection is an essential activity in interactive systems, including virtual reality (VR)
head-mounted displays (HMDs). It is useful for: sharing information across apps or platforms …
head-mounted displays (HMDs). It is useful for: sharing information across apps or platforms …
A registration framework for the comparison of video and optical see-through devices in interactive augmented reality
In this paper, we designed a registration framework that can be used to develop augmented
reality environments, where all the real (including the users) and virtual elements are co …
reality environments, where all the real (including the users) and virtual elements are co …
Subjective evaluation of a semi-automatic optical see-through head-mounted display calibration technique
With the growing availability of optical see-through (OST) head-mounted displays (HMDs)
there is a present need for robust, uncomplicated, and automatic calibration methods suited …
there is a present need for robust, uncomplicated, and automatic calibration methods suited …
Evaluation of user-centric optical see-through head-mounted display calibration using a leap motion controller
KR Moser, JE Swan - 2016 IEEE Symposium on 3D User …, 2016 - ieeexplore.ieee.org
Advances in optical see-through head-mounted display technology have yielded a number
of consumer accessible options, such as the Google Glass and Epson Moverio BT-200, and …
of consumer accessible options, such as the Google Glass and Epson Moverio BT-200, and …
Exploring text selection in augmented reality systems
Text selection is a common and essential activity during text interaction in all interactive
systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more …
systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more …
[PDF][PDF] Augmented chemical reactions: 3D interaction methods for chemistry
Supporting chemistry students in learning and researchers in develo** and understanding
new chemical molecules is a task that is not that easy. Computer applications try to support …
new chemical molecules is a task that is not that easy. Computer applications try to support …