[PDF][PDF] Diseño de una taxonomía para el estudio psicológico de las características estructurales de los videojuegos

AC Feliu, X Carbonell, H Fuster - … de l'Educació i de l' …, 2023 - revistaaloma.blanquerna.edu
Las características estructurales (CE) de los videojuegos son las responsables de inducir o
mantener el comportamiento de juego independientemente del estado fisiológico …

[SÁCH][B] Gaming culture (s) in India: Digital play in everyday life

A Deshbandhu - 2020 - taylorfrancis.com
This volume critically analyzes the multiple lives of the" gamer" in India. It explores the"
everyday" of the gaming life from the player's perspective, not just to understand how the …

[HTML][HTML] Evaluating the Expressive Range of Super Mario Bros Level Generators

H Schaa, NA Barriga - Algorithms, 2024 - mdpi.com
Procedural Content Generation for video games (PCG) is widely used by today's video
game industry to create huge open worlds or enhance replayability. However, there is little …

Media format matters: Users' perceptions of physical versus digital games

JH Lee, D Holmes, B Lobe - Proceedings of the Association for …, 2016 - Wiley Online Library
Despite the rapid shift in media distribution from physical to digital formats, few studies
explore what this means to users with regards to perceived values, limitations, and …

The problem of" additional content" in video games

JH Lee, J Jett, A Perti - Proceedings of the 15th ACM/IEEE-CS Joint …, 2015 - dl.acm.org
Additional content for video games such as mods (modifications) or DLC (downloadable
content) are increasingly prevalent in the current video game market. For cultural heritage …

The Role of Complementary Innovations: Releasing Strategy of DLCs on Digital Game Platforms

T Ma, F Cao, M Fu, F Hou, Z Guan, CW Tan - 2024 - aisel.aisnet.org
The advent of digitalization enables developers to continuously introduce complementary
innovation after the initial release of the core digital products. Such complementary …

Supplemental Innovation Strategies on Digital Game Platforms

C Fang, T Ma, M Fu, ETK Lim… - The 26th Pacific Asia …, 2022 - research.cbs.dk
With the advent of the digital age, developers can continuously supplement products with
innovative content after their original release. Such supplemental innovation is vital to the …

Diseño de una taxonomía para el estudio psicológico de las características estructurales de los videojuegos

A Carmona Feliu - 2023 - dau.url.edu
Las características estructurales (CE) de los videojuegos son las responsables de inducir o
mantener el comportamiento de juego independientemente del estado fisiológico …

[PDF][PDF] Fantasy and Finitude in Shadow of the Erdtree (2024)

M Coombes - 2025 - digraa.org
When playing Shadow of the Erdtree (2024), I experience a terrible longing for something
beyond what's before me in the game. This longing for the beyond is strange, as SotE has …

[PDF][PDF] Full Steam Ahead

O Godfrey - University of Wollongong, 2012 - academia.edu
The increasing prevalence of digital distribution as a retail platform has provided both
players and developers new opportunities to buy and sell games respectively. Of particular …