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[HTML][HTML] A survey of behavior trees in robotics and ai
Abstract Behavior Trees (BTs) were invented as a tool to enable modular AI in computer
games, but have received an increasing amount of attention in the robotics community in the …
games, but have received an increasing amount of attention in the robotics community in the …
[หนังสือ][B] Behavior trees in robotics and AI: An introduction
M Colledanchise, P Ögren - 2018 - taylorfrancis.com
Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a
robot or a non-player character in a computer game. Traditional design methods, such as …
robot or a non-player character in a computer game. Traditional design methods, such as …
How behavior trees modularize hybrid control systems and generalize sequential behavior compositions, the subsumption architecture, and decision trees
Behavior trees (BTs) are a way of organizing the switching structure of a hybrid dynamical
system (HDS), which was originally introduced in the computer game programming …
system (HDS), which was originally introduced in the computer game programming …
Behavior trees in action: a study of robotics applications
Autonomous robots combine a variety of skills to form increasingly complex behaviors called
missions. While the skills are often programmed at a relatively low level of abstraction, their …
missions. While the skills are often programmed at a relatively low level of abstraction, their …
How behavior trees modularize robustness and safety in hybrid systems
Behavior Trees (BTs) have become a popular framework for designing controllers of in-
game opponents in the computer gaming industry. In this paper, we formalize and analyze …
game opponents in the computer gaming industry. In this paper, we formalize and analyze …
An expressiveness hierarchy of behavior trees and related architectures
In this letter, we provide a formal framework for comparing the expressive power of Behavior
Trees (BTs) to other action selection architectures. Taking inspiration from the analogous …
Trees (BTs) to other action selection architectures. Taking inspiration from the analogous …
Performance analysis of stochastic behavior trees
This paper presents a mathematical framework for performance analysis of Behavior Trees
(BTs). BTs are a recent alternative to Finite State Machines (FSMs), for doing modular task …
(BTs). BTs are a recent alternative to Finite State Machines (FSMs), for doing modular task …
The advantages of using behavior trees in mult-robot systems
Multi-robot teams offer possibilities of improved performance and fault tolerance, compared
to single robot solutions. In this paper, we show how to realize those possibilities when …
to single robot solutions. In this paper, we show how to realize those possibilities when …
How behavior trees generalize the teleo-reactive paradigm and and-or-trees
Behavior Trees (BTs) is a way of organizing the switching structure of a control system, that
was originally developed in the computer gaming industry but is now also being used in …
was originally developed in the computer gaming industry but is now also being used in …
A principled analysis of behavior trees and their generalisations
As complex autonomous robotic systems become more widespread, the need for
transparent and reusable Artificial Intelligence (AI) designs becomes more apparent. In this …
transparent and reusable Artificial Intelligence (AI) designs becomes more apparent. In this …