Deep learning methods of cross-modal tasks for conceptual design of product shapes: A review

X Li, Y Wang, Z Sha - Journal of Mechanical Design, 2023 - par.nsf.gov
Conceptual design is the foundational stage of a design process that translates ill-defined
design problems into low-fidelity design concepts and prototypes through design search …

Attribute-sentiment-guided summarization of user opinions from online reviews

Y Han, G Nanda… - Journal of …, 2023 - asmedigitalcollection.asme.org
Eliciting informative user opinions from online reviews is a key success factor for innovative
product design and development. The unstructured, noisy, and verbose nature of user …

3D Printers Don't Fix Themselves: How Maintenance is Part of Digital Fabrication

B Subbaraman, N Peek - Proceedings of the 2023 ACM Designing …, 2023 - dl.acm.org
Digital fabrication practice such as 3D printing has increasingly moved into home and
hobbyist environments. Beyond running machines, practitioners in these settings undertake …

BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication Using Mixed Reality

E Stemasov, J Hohn, M Cordts, A Schikorr… - Proceedings of the …, 2023 - dl.acm.org
3D-printers enable end-users to design and fabricate unique physical artifacts but maintain
an increased entry barrier and friction. End users must design tangible artifacts through …

Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces

E Stemasov, D Ledo, G Fitzmaurice… - Proceedings of the 2023 …, 2023 - dl.acm.org
Creative practitioners rely on sampling to understand, explore, and construct problems; or
gather resources for later use. Despite practitioners' ability to experience immersive …

Tesseract: Querying spatial design recordings by manipulating worlds in miniature

K Mahadevan, Q Zhou, G Fitzmaurice… - Proceedings of the …, 2023 - dl.acm.org
New immersive 3D design tools enable the creation of spatial design recordings, capturing
collaborative design activities. By reviewing captured spatial design sessions, which include …

" A Lot of Moving Parts": A Case Study of Open-Source Hardware Design Collaboration in the Thingiverse Community

K Cheng, S Zhou, A Olechowski - Proceedings of the ACM on Human …, 2024 - dl.acm.org
Open-source is a decentralized and collaborative method of development that encourages
open contribution from an extensive and undefined network of individuals. Although …

StepIdeator: Utilizing mixed representations to support step-by-step design with generative AI

J Yao, P Chen, Z Li, Y Cai, Y Wu… - Journal of …, 2024 - asmedigitalcollection.asme.org
In product conceptual design, designers utilize multiple design representations to iteratively
ideate, externalize, and refine concepts. Mixed representations, defined as the simultaneous …

pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication

E Stemasov, S Demharter, M Rädler… - Proceedings of the CHI …, 2024 - dl.acm.org
Extended Reality (XR) allows in-situ previewing of designs to be manufactured through
Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like …

DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology

E Stemasov, T Wagner, A Askari, J Janek… - Proceedings of the CHI …, 2024 - dl.acm.org
Hybrid board games (HBGs) augment their analog origins digitally (eg, through apps) and
are an increasingly popular pastime activity. Continuous world and character development …