Deep learning methods of cross-modal tasks for conceptual design of product shapes: A review
Conceptual design is the foundational stage of a design process that translates ill-defined
design problems into low-fidelity design concepts and prototypes through design search …
design problems into low-fidelity design concepts and prototypes through design search …
Attribute-sentiment-guided summarization of user opinions from online reviews
Eliciting informative user opinions from online reviews is a key success factor for innovative
product design and development. The unstructured, noisy, and verbose nature of user …
product design and development. The unstructured, noisy, and verbose nature of user …
3D Printers Don't Fix Themselves: How Maintenance is Part of Digital Fabrication
Digital fabrication practice such as 3D printing has increasingly moved into home and
hobbyist environments. Beyond running machines, practitioners in these settings undertake …
hobbyist environments. Beyond running machines, practitioners in these settings undertake …
BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication Using Mixed Reality
3D-printers enable end-users to design and fabricate unique physical artifacts but maintain
an increased entry barrier and friction. End users must design tangible artifacts through …
an increased entry barrier and friction. End users must design tangible artifacts through …
Immersive Sampling: Exploring Sampling for Future Creative Practices in Media-Rich, Immersive Spaces
Creative practitioners rely on sampling to understand, explore, and construct problems; or
gather resources for later use. Despite practitioners' ability to experience immersive …
gather resources for later use. Despite practitioners' ability to experience immersive …
Tesseract: Querying spatial design recordings by manipulating worlds in miniature
New immersive 3D design tools enable the creation of spatial design recordings, capturing
collaborative design activities. By reviewing captured spatial design sessions, which include …
collaborative design activities. By reviewing captured spatial design sessions, which include …
" A Lot of Moving Parts": A Case Study of Open-Source Hardware Design Collaboration in the Thingiverse Community
Open-source is a decentralized and collaborative method of development that encourages
open contribution from an extensive and undefined network of individuals. Although …
open contribution from an extensive and undefined network of individuals. Although …
StepIdeator: Utilizing mixed representations to support step-by-step design with generative AI
In product conceptual design, designers utilize multiple design representations to iteratively
ideate, externalize, and refine concepts. Mixed representations, defined as the simultaneous …
ideate, externalize, and refine concepts. Mixed representations, defined as the simultaneous …
pARam: Leveraging Parametric Design in Extended Reality to Support the Personalization of Artifacts for Personal Fabrication
Extended Reality (XR) allows in-situ previewing of designs to be manufactured through
Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like …
Personal Fabrication (PF). These in-situ interactions exhibit advantages for PF, like …
DungeonMaker: Embedding Tangible Creation and Destruction in Hybrid Board Games through Personal Fabrication Technology
Hybrid board games (HBGs) augment their analog origins digitally (eg, through apps) and
are an increasingly popular pastime activity. Continuous world and character development …
are an increasingly popular pastime activity. Continuous world and character development …