Online learning: Adoption, continuance, and learning outcome—A review of literature

R Panigrahi, PR Srivastava, D Sharma - International Journal of Information …, 2018 - Elsevier
The use of Technology to facilitate better learning and training is gaining momentum
worldwide, reducing the temporal and spatial problems associated with traditional learning …

Virtual and augmented reality effects on K-12, higher and tertiary education students' twenty-first century skills

G Papanastasiou, A Drigas, C Skianis, M Lytras… - Virtual Reality, 2019 - Springer
The purpose of this review article is to present state-of-the-art approaches and examples of
virtual reality/augmented reality (VR/AR) systems, applications and experiences which …

Gamification: A key determinant of massive open online course (MOOC) success

M Aparicio, T Oliveira, F Bacao, M Painho - Information & Management, 2019 - Elsevier
Massive open online courses (MOOCs), contribute significantly to individual empowerment
because they can help people learn about a wide range of topics. To realize the full potential …

Using a computer simulation for teaching communication skills: A blinded multisite mixed methods randomized controlled trial

FW Kron, MD Fetters, MW Scerbo, CB White… - Patient education and …, 2017 - Elsevier
Objectives To assess advanced communication skills among second-year medical students
exposed either to a computer simulation (MPathic-VR) featuring virtual humans, or to a …

The impact of virtual reality on practical skills for students in science and engineering education: A meta-analysis

C Yang, J Zhang, Y Hu, X Yang, M Chen… - International Journal of …, 2024 - Springer
Virtual reality (VR) has emerged as a promising tool for enhancing practical skills of students
in science and engineering education. However, the effectiveness of VR in this context …

That's interesting: An examination of interest theory and self‐determination in organisational cybersecurity training

HJ Kam, DK Ormond, P Menard… - Information Systems …, 2022 - Wiley Online Library
With government and industry experiencing a critical shortage of trained cybersecurity
professionals, organisations are spearheading various training programs to cultivate …

'Serious' disaster video games: An innovative approach to teaching and learning about disasters and disaster risk reduction

A Gampell, JC Gaillard, M Parsons… - Journal of geography, 2020 - Taylor & Francis
Scholars, practitioners and educators propose video games as innovative teaching methods
to engage geography students. A methodological framework, informed by constructivist …

VR-driven museum opportunities: digitized archives in the age of the metaverse

Z Gao, TC Braud - Artnodes: revista de arte, ciencia y tecnología, 2023 - dialnet.unirioja.es
VR technology has brought new prospects and energy to art museums, prompting the
advancement of new technologies that can tackle future challenges while catering to the …

Easiness, usefulness and intention to use a MOOC in nursing

JM Padilha, PP Machado, AL Ribeiro, R Ribeiro… - Nurse education …, 2021 - Elsevier
Background The growing ageing population and the increasing prevalence of non-
communicable diseases call for innovation and healthcare mastered professional skills …

[PDF][PDF] Virtual environments in higher education-Immersion as a key construct for learning 4.0.

D Janssen, C Tummel… - Int. J. Adv …, 2016 - learningideasconf.s3.amazonaws …
In light of the increasing technological develop-ments, working life and education is
changing and becoming more complex, interconnected and digital. These changed …